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Searched refs:needsRotation (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish-opengl/system/hwc3/
DGuestFrameComposer.cpp991 bool needsRotation = rotation != libyuv::kRotate0; in composeLayerInto() local
992 bool needsTranspose = needsRotation && rotation != libyuv::kRotate180; in composeLayerInto()
997 bool needsCopy = !(needsFill || needsConversion || needsScaling || needsRotation || in composeLayerInto()
1020 (needsScaling ? 1 : 0) + (needsRotation ? 1 : 0) + in composeLayerInto()
1123 if (needsRotation) { in composeLayerInto()