Searched refs:ATRACE_ANDROID_FRAMEWORK (Results 1 – 4 of 4) sorted by relevance
232 #define ATRACE_ANDROID_FRAMEWORK(fmt, ...) TRACE_EMPTY_FMT(fmt, ##__VA_ARGS__) macro467 #define ATRACE_ANDROID_FRAMEWORK(fmt, ...) \ macro580 #define ATRACE_ANDROID_FRAMEWORK(fmt, ...) TRACE_EMPTY_FMT(fmt, ##__VA_ARGS__) macro
45 ATRACE_ANDROID_FRAMEWORK("checkCompiled"); in GrGLCompileAndAttachShader()
229 ATRACE_ANDROID_FRAMEWORK("Upload %sTexture [%dx%d]", in Make()325 ATRACE_ANDROID_FRAMEWORK("Upload Compressed %sTexture [%dx%d]", in MakeCompressed()
298 ATRACE_ANDROID_FRAMEWORK("Upload %sTexture [%dx%d]", in createProxyFromBitmap()