Searched refs:AttachmentArray (Results 1 – 9 of 9) sorted by relevance
43 using RenderTargetArray = gl::AttachmentArray<RenderTargetT *>;57 gl::AttachmentArray<RenderTargetT *> mColorRenderTargets = {};108 const gl::AttachmentArray<RenderTargetT *> &RenderTargetCache<RenderTargetT>::getColors() const in getColors()
46 const gl::AttachmentArray<RenderTarget9 *> &getCachedColorRenderTargets() const in getCachedColorRenderTargets()
46 const gl::AttachmentArray<RenderTarget11 *> &getCachedColorRenderTargets() const in getCachedColorRenderTargets()
217 gl::AttachmentArray<ClearValues> mValues; in ANGLE_EGL_OBJECTS_X()
246 gl::AttachmentArray<VkClearValue> mRenderPassClearValues;
1233 gl::AttachmentArray<VkClearValue> mValues;
1318 gl::AttachmentArray<VkClearValue> mValues;1409 gl::AttachmentArray<RenderPassAttachment> mAttachments;
491 gl::AttachmentArray<PackedAttachmentOpsDesc> mOps;
1089 using AttachmentArray = std::array<T, IMPLEMENTATION_MAX_FRAMEBUFFER_ATTACHMENTS>; variable