Searched refs:BlocksWithDeadTerminators (Results 1 – 2 of 2) sorted by relevance
140 SmallSetVector<BasicBlock *, 16> BlocksWithDeadTerminators; member in __anoneb335dda0111::AggressiveDeadCodeElimination323 BlocksWithDeadTerminators.insert(BBInfo.second.BB); in initialize()394 BlocksWithDeadTerminators.remove(BBInfo.BB); in markLive()465 if (BlocksWithDeadTerminators.empty()) in markLiveBranchesFromControlDependences()473 for (auto *BB : BlocksWithDeadTerminators) in markLiveBranchesFromControlDependences()484 BlocksWithDeadTerminators.begin(), in markLiveBranchesFromControlDependences()485 BlocksWithDeadTerminators.end() in markLiveBranchesFromControlDependences()566 for (auto *BB : BlocksWithDeadTerminators) in updateDeadRegions()574 for (auto *BB : BlocksWithDeadTerminators) { in updateDeadRegions()
141 SmallSetVector<BasicBlock *, 16> BlocksWithDeadTerminators; member in __anon76f162600111::AggressiveDeadCodeElimination324 BlocksWithDeadTerminators.insert(BBInfo.second.BB); in initialize()395 BlocksWithDeadTerminators.remove(BBInfo.BB); in markLive()466 if (BlocksWithDeadTerminators.empty()) in markLiveBranchesFromControlDependences()474 for (auto *BB : BlocksWithDeadTerminators) in markLiveBranchesFromControlDependences()485 BlocksWithDeadTerminators.begin(), in markLiveBranchesFromControlDependences()486 BlocksWithDeadTerminators.end() in markLiveBranchesFromControlDependences()579 for (auto *BB : BlocksWithDeadTerminators) in updateDeadRegions()589 for (auto *BB : BlocksWithDeadTerminators) { in updateDeadRegions()