Searched refs:BuiltInCodeSnippetID (Results 1 – 13 of 13) sorted by relevance
/external/skia/src/gpu/graphite/ |
D | ShaderCodeDictionary.cpp | 31 static_assert(static_cast<int>(BuiltInCodeSnippetID::kLast) < kSkiaBuiltInReservedCnt); 397 if (node->codeSnippetId() == (int) BuiltInCodeSnippetID::kLocalMatrixShader) { in GenerateCoordManipulationPreamble() 401 } else if (node->codeSnippetId() == (int) BuiltInCodeSnippetID::kLocalMatrixShaderPersp) { in GenerateCoordManipulationPreamble() 407 SkASSERT(node->codeSnippetId() == (int) BuiltInCodeSnippetID::kCoordClampShader); in GenerateCoordManipulationPreamble() 529 (int)BuiltInCodeSnippetID::kColorSpaceXformColorFilter || in toLinearSrgb() 531 (int)BuiltInCodeSnippetID::kColorSpaceXformPremul || in toLinearSrgb() 533 (int)BuiltInCodeSnippetID::kColorSpaceXformSRGB); in toLinearSrgb() 550 (int)BuiltInCodeSnippetID::kColorSpaceXformColorFilter || in fromLinearSrgb() 552 (int)BuiltInCodeSnippetID::kColorSpaceXformPremul || in fromLinearSrgb() 554 (int)BuiltInCodeSnippetID::kColorSpaceXformSRGB); in fromLinearSrgb() [all …]
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D | KeyHelpers.cpp | 96 BuiltInCodeSnippetID codeSnippetID) in ScopedUniformWriter() 129 BEGIN_WRITE_UNIFORMS(gatherer, dict, BuiltInCodeSnippetID::kSolidColorShader) in add_solid_uniform_data() 141 builder->addBlock(BuiltInCodeSnippetID::kSolidColorShader); in AddBlock() 151 BEGIN_WRITE_UNIFORMS(gatherer, dict, BuiltInCodeSnippetID::kRGBPaintColor) in add_rgb_paint_color_uniform_data() 158 BEGIN_WRITE_UNIFORMS(gatherer, dict, BuiltInCodeSnippetID::kAlphaOnlyPaintColor) in add_alpha_only_paint_color_uniform_data() 169 builder->addBlock(BuiltInCodeSnippetID::kRGBPaintColor); in AddBlock() 177 builder->addBlock(BuiltInCodeSnippetID::kAlphaOnlyPaintColor); in AddBlock() 240 BuiltInCodeSnippetID codeSnippetID, in add_linear_gradient_uniform_data() 251 BuiltInCodeSnippetID codeSnippetID, in add_radial_gradient_uniform_data() 262 BuiltInCodeSnippetID codeSnippetID, in add_sweep_gradient_uniform_data() [all …]
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D | BuiltInCodeSnippetID.h | 15 enum class BuiltInCodeSnippetID : int32_t { enum 138 static constexpr int kBuiltInCodeSnippetIDCount = static_cast<int>(BuiltInCodeSnippetID::kLast)+1; 140 static_cast<int>(BuiltInCodeSnippetID::kFirstFixedBlend); 142 static_assert(BuiltInCodeSnippetID::kLast == BuiltInCodeSnippetID::kFixedBlend_Luminosity);
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D | ShaderCodeDictionary.h | 153 const bool isCompose = codeID == (int) BuiltInCodeSnippetID::kCompose || in ShaderNode() 154 codeID == (int) BuiltInCodeSnippetID::kBlendCompose; in ShaderNode() 228 const ShaderSnippet* getEntry(BuiltInCodeSnippetID codeSnippetID) const { in getEntry()
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D | PaintParamsKey.h | 157 void beginBlock(BuiltInCodeSnippetID id) { this->beginBlock(static_cast<int32_t>(id)); } in beginBlock() 176 void addBlock(BuiltInCodeSnippetID id) { in addBlock()
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D | PaintParams.cpp | 102 BuiltInCodeSnippetID id = static_cast<BuiltInCodeSnippetID>(kFixedBlendIDOffset + in AddFixedBlendMode() 136 builder->addBlock(BuiltInCodeSnippetID::kPriorOutput); in AddDitherBlock()
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D | ShaderInfo.cpp | 335 (snippetId == static_cast<int32_t>(BuiltInCodeSnippetID::kImageShader) || in get_node_texture_samplers() 336 snippetId == static_cast<int32_t>(BuiltInCodeSnippetID::kImageShaderClamp) || in get_node_texture_samplers() 337 snippetId == static_cast<int32_t>(BuiltInCodeSnippetID::kCubicImageShader) || in get_node_texture_samplers() 338 snippetId == static_cast<int32_t>(BuiltInCodeSnippetID::kHWImageShader))) { in get_node_texture_samplers()
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D | BUILD.bazel | 21 "BuiltInCodeSnippetID.h",
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/external/skia/tests/graphite/ |
D | KeyTest.cpp | 77 int32_t invalidKeyData[3] = {(int32_t) BuiltInCodeSnippetID::kSolidColorShader, in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 79 (int32_t) BuiltInCodeSnippetID::kFixedBlend_Src}; in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 90 PaintParamsKey keyA = create_key(dict, (int) BuiltInCodeSnippetID::kSolidColorShader, &arena); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 91 PaintParamsKey keyB = create_key(dict, (int) BuiltInCodeSnippetID::kSolidColorShader, &arena); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 92 PaintParamsKey keyC = create_key(dict, (int) BuiltInCodeSnippetID::kRGBPaintColor, &arena); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS() 121 add_block(&builder, (int) BuiltInCodeSnippetID::kSolidColorShader); in DEF_GRAPHITE_TEST_FOR_ALL_CONTEXTS()
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/external/skia/src/gpu/graphite/precompile/ |
D | PrecompileColorFilter.cpp | 107 builder->addBlock(BuiltInCodeSnippetID::kPriorOutput); in addToKey() 370 builder->addBlock(BuiltInCodeSnippetID::kGaussianColorFilter); in addToKey()
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D | PrecompileRuntimeEffect.cpp | 160 builder->addBlock(BuiltInCodeSnippetID::kPriorOutput); in addToKey()
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D | PrecompileShader.cpp | 64 builder->addBlock(BuiltInCodeSnippetID::kPriorOutput); in addToKey()
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/external/skia/gn/ |
D | graphite.gni | 40 "$_src/BuiltInCodeSnippetID.h",
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