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Searched refs:CallableSource (Results 1 – 24 of 24) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/ray_tracing/
DvktRayTracingMemGuaranteeTests.cpp359 << glu::CallableSource(updateRayTracingGLSL(calleeShader)) << buildOptions; in initPrograms()
387 << glu::CallableSource(updateRayTracingGLSL(calleeShader)) << buildOptions; in initPrograms()
417 << glu::CallableSource(updateRayTracingGLSL(calleeShader)) << buildOptions; in initPrograms()
494 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
498 << glu::CallableSource(updateRayTracingGLSL(calleeShader)) << buildOptions; in initPrograms()
DvktRayTracingCallableShadersTests.cpp702 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
718 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
1438 …addShaderSource<glu::CallableSource>(programCollection, "build-callable-0", src.str().c_str(), "",… in initPrograms()
1465 addShaderSource<glu::CallableSource>( in initPrograms()
1499 …addShaderSource<glu::CallableSource>(programCollection, "build-callable-1", src.str().c_str(), "",… in initPrograms()
1509 …addShaderSource<glu::CallableSource>(programCollection, "build-callable-2", src.str().c_str(), "",… in initPrograms()
1533 addShaderSource<glu::CallableSource>( in initPrograms()
DvktRayTracingComplexControlFlowTests.cpp1531 … programCollection.glslSources.add("cal0") << glu::CallableSource(calleeShader) << buildOptions; in initPrograms()
1552 … programCollection.glslSources.add("cal0") << glu::CallableSource(calleeShader) << buildOptions; in initPrograms()
1575 … programCollection.glslSources.add("cal0") << glu::CallableSource(calleeShader) << buildOptions; in initPrograms()
1613 … programCollection.glslSources.add("call") << glu::CallableSource(css.str()) << buildOptions; in initPrograms()
1616 … programCollection.glslSources.add("cal0") << glu::CallableSource(calleeShader) << buildOptions; in initPrograms()
DvktRayTracingDataSpillTests.cpp1374 << glu::CallableSource(updateRayTracingGLSL(call.str())) << buildOptions; in initPrograms()
2266 << glu::CallableSource(updateRayTracingGLSL(call.str())) << buildOptions; in initPrograms()
2341 << glu::CallableSource(updateRayTracingGLSL(call.str())) << buildOptions; in initPrograms()
2383 << glu::CallableSource(updateRayTracingGLSL(call.str())) << buildOptions; in initPrograms()
2394 << glu::CallableSource(updateRayTracingGLSL(subcall.str())) << buildOptions; in initPrograms()
2452 << glu::CallableSource(updateRayTracingGLSL(call.str())) << buildOptions; in initPrograms()
DvktRayTracingBuildLargeTests.cpp275 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
DvktRayTracingBarrierTests.cpp586 << glu::CallableSource(updateRayTracingGLSL(callable.str())) << buildOptions; in initPrograms()
729 << glu::CallableSource(updateRayTracingGLSL(callable.str())) << buildOptions; in initPrograms()
DvktRayTracingShaderBindingTableTests.cpp924 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
942 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
DvktRayTracingBuiltinTests.cpp582 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
DvktRayTracingMiscTests.cpp2110 << glu::CallableSource(css.str()) << buildOptions; in initPrograms()
/external/deqp/framework/opengl/
DgluShaderProgram.hpp441 struct CallableSource : public ShaderSource struct
443 CallableSource(const std::string &source_) : ShaderSource(glu::SHADERTYPE_CALLABLE, source_) in CallableSource() argument
/external/deqp/external/vulkancts/modules/vulkan/amber/
DvktAmberTestCase.cpp520 << glu::CallableSource(shader.shader_source) in initPrograms()
/external/deqp/external/vulkancts/modules/vulkan/device_generated_commands/
DvktDGCRayTracingTestsExt.cpp817 … programCollection.glslSources.add(shaderName) << glu::CallableSource(call.str()) << buildOptions; in initPrograms()
843 … programCollection.glslSources.add(shaderName) << glu::CallableSource(call.str()) << buildOptions; in initPrograms()
/external/deqp/external/vulkancts/modules/vulkan/ray_query/
DvktRayQueryTraversalControlTests.cpp1868 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
DvktRayQueryCullRayFlagsTests.cpp1860 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
DvktRayQueryWatertightnessTests.cpp1320 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
DvktRayQueryAccelerationStructuresTests.cpp2163 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
DvktRayQueryBuiltinTests.cpp1405 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
/external/deqp/external/vulkancts/modules/vulkan/subgroups/
DvktSubgroupsTestsUtils.cpp1663 … programCollection.glslSources.add("call") << glu::CallableSource(callShader) << buildOptions; in initStdPrograms()
4497 …programCollection.glslSources.add("call_noSubgroup") << glu::CallableSource(callShaderNoSubgroups)… in addRayTracingNoSubgroupShader()
/external/deqp/external/vulkancts/modules/vulkan/binding_model/
DvktBindingDescriptorUpdateASTests.cpp1667 … programCollection.glslSources.add("call") << glu::CallableSource(css.str()) << buildOptions; in initPrograms()
DvktBindingDescriptorSetRandomTests.cpp1330 << glu::CallableSource(updateRayTracingGLSL(css.str())) << buildOptions; in initPrograms()
DvktBindingMutableTests.cpp2620 glslSource << glu::CallableSource(updateRayTracingGLSL(shaderStr)); in initPrograms()
DvktBindingDescriptorBufferTests.cpp2238 … programs.glslSources.add("call" + suffix) << glu::CallableSource(css.str()) << buildOptions; in initPrograms()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineShaderModuleIdentifierTests.cpp1458 … programCollection.glslSources.add(shaderName) << glu::CallableSource(call.str()) << buildOptions; in generateSources()
/external/deqp/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.cpp4724 << glu::CallableSource(updateRayTracingGLSL(call.str())); in generateRayQueryShaders()