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Searched refs:CreateFPToUI (Results 1 – 18 of 18) sorted by relevance

/external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/
DAMDGPUCodeGenPrepare.cpp704 : Builder.CreateFPToUI(FQ, I32Ty); in expandDivRem24()
801 Value *RCP = Builder.CreateFPToUI(RCP_SCALE, I32Ty); in expandDivRem32()
/external/swiftshader/third_party/llvm-16.0/llvm/include/llvm/IR/
DFixedPointBuilder.h209 : B.CreateFPToUI(Result, ResultTy); in CreateFloatingToFixed()
DIRBuilder.h1954 Value *CreateFPToUI(Value *V, Type *DestTy, const Twine &Name = "") {
/external/tensorflow/tensorflow/compiler/xla/service/llvm_ir/
Dir_builder_mixin.h328 return mixin_builder()->CreateFPToUI(std::forward<Args>(args)...); in FPToUI()
/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/AMDGPU/
DAMDGPUCodeGenPrepare.cpp975 : Builder.CreateFPToUI(FQ, I32Ty); in expandDivRem24Impl()
1152 Value *Z = Builder.CreateFPToUI(ScaledY, I32Ty); in expandDivRem32()
/external/swiftshader/third_party/llvm-16.0/llvm/lib/CodeGen/
DExpandLargeFpConvert.cpp103 Value *A0 = Builder.CreateFPToUI(FloatVal, Builder.getIntNTy(32)); in expandFPToI()
/external/clang/lib/CodeGen/
DCGExprScalar.cpp872 Res = Builder.CreateFPToUI(Src, DstTy, "conv"); in EmitScalarConversion()
1101 Res = Builder.CreateFPToUI(Src, DstTy, "conv"); in VisitConvertVectorExpr()
DCGBuiltin.cpp3444 return Usgn ? Builder.CreateFPToUI(Ops[0], Ty, "vcvt") in EmitCommonNeonBuiltinExpr()
5088 return Builder.CreateFPToUI(Ops[0], InTy); in EmitAArch64BuiltinExpr()
5796 return Builder.CreateFPToUI(Ops[0], Ty); in EmitAArch64BuiltinExpr()
/external/llvm/include/llvm/IR/
DIRBuilder.h1300 Value *CreateFPToUI(Value *V, Type *DestTy, const Twine &Name = ""){
/external/pytorch/torch/csrc/jit/tensorexpr/
Dllvm_codegen.cpp1230 value_ = irb_.CreateFPToUI(value_, dstType); in visit()
/external/llvm/lib/IR/
DCore.cpp2859 return wrap(unwrap(B)->CreateFPToUI(unwrap(Val), unwrap(DestTy), Name)); in LLVMBuildFPToUI()
/external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/
DIRBuilder.h2047 Value *CreateFPToUI(Value *V, Type *DestTy, const Twine &Name = "") {
/external/llvm/bindings/go/llvm/
Dir.go1545 func (b Builder) CreateFPToUI(val Value, t Type, name string) (v Value) { func
/external/swiftshader/third_party/llvm-10.0/llvm/lib/IR/
DCore.cpp3722 return wrap(unwrap(B)->CreateFPToUI(unwrap(Val), unwrap(DestTy), Name)); in LLVMBuildFPToUI()
/external/swiftshader/third_party/llvm-16.0/llvm/lib/IR/
DCore.cpp3709 return wrap(unwrap(B)->CreateFPToUI(unwrap(Val), unwrap(DestTy), Name)); in LLVMBuildFPToUI()
/external/swiftshader/src/Reactor/
DLLVMReactor.cpp1412 return V(jit->builder->CreateFPToUI(V(v), T(destType))); in createFPToUI()
/external/llvm/bindings/ocaml/llvm/
Dllvm.mli2353 See the method [llvm::LLVMBuilder::CreateFPToUI]. *)
/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/AArch64/
DAArch64ISelLowering.cpp14240 auto *WideConv = Builder.CreateFPToUI(FPToUI->getOperand(0), in optimizeExtendOrTruncateConversion()