Searched refs:CreateFPToUI (Results 1 – 18 of 18) sorted by relevance
| /external/swiftshader/third_party/llvm-10.0/llvm/lib/Target/AMDGPU/ |
| D | AMDGPUCodeGenPrepare.cpp | 704 : Builder.CreateFPToUI(FQ, I32Ty); in expandDivRem24() 801 Value *RCP = Builder.CreateFPToUI(RCP_SCALE, I32Ty); in expandDivRem32()
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| /external/swiftshader/third_party/llvm-16.0/llvm/include/llvm/IR/ |
| D | FixedPointBuilder.h | 209 : B.CreateFPToUI(Result, ResultTy); in CreateFloatingToFixed()
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| D | IRBuilder.h | 1954 Value *CreateFPToUI(Value *V, Type *DestTy, const Twine &Name = "") {
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| /external/tensorflow/tensorflow/compiler/xla/service/llvm_ir/ |
| D | ir_builder_mixin.h | 328 return mixin_builder()->CreateFPToUI(std::forward<Args>(args)...); in FPToUI()
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| /external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/AMDGPU/ |
| D | AMDGPUCodeGenPrepare.cpp | 975 : Builder.CreateFPToUI(FQ, I32Ty); in expandDivRem24Impl() 1152 Value *Z = Builder.CreateFPToUI(ScaledY, I32Ty); in expandDivRem32()
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| /external/swiftshader/third_party/llvm-16.0/llvm/lib/CodeGen/ |
| D | ExpandLargeFpConvert.cpp | 103 Value *A0 = Builder.CreateFPToUI(FloatVal, Builder.getIntNTy(32)); in expandFPToI()
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| /external/clang/lib/CodeGen/ |
| D | CGExprScalar.cpp | 872 Res = Builder.CreateFPToUI(Src, DstTy, "conv"); in EmitScalarConversion() 1101 Res = Builder.CreateFPToUI(Src, DstTy, "conv"); in VisitConvertVectorExpr()
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| D | CGBuiltin.cpp | 3444 return Usgn ? Builder.CreateFPToUI(Ops[0], Ty, "vcvt") in EmitCommonNeonBuiltinExpr() 5088 return Builder.CreateFPToUI(Ops[0], InTy); in EmitAArch64BuiltinExpr() 5796 return Builder.CreateFPToUI(Ops[0], Ty); in EmitAArch64BuiltinExpr()
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| /external/llvm/include/llvm/IR/ |
| D | IRBuilder.h | 1300 Value *CreateFPToUI(Value *V, Type *DestTy, const Twine &Name = ""){
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| /external/pytorch/torch/csrc/jit/tensorexpr/ |
| D | llvm_codegen.cpp | 1230 value_ = irb_.CreateFPToUI(value_, dstType); in visit()
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| /external/llvm/lib/IR/ |
| D | Core.cpp | 2859 return wrap(unwrap(B)->CreateFPToUI(unwrap(Val), unwrap(DestTy), Name)); in LLVMBuildFPToUI()
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| /external/swiftshader/third_party/llvm-10.0/llvm/include/llvm/IR/ |
| D | IRBuilder.h | 2047 Value *CreateFPToUI(Value *V, Type *DestTy, const Twine &Name = "") {
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| /external/llvm/bindings/go/llvm/ |
| D | ir.go | 1545 func (b Builder) CreateFPToUI(val Value, t Type, name string) (v Value) { func
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| /external/swiftshader/third_party/llvm-10.0/llvm/lib/IR/ |
| D | Core.cpp | 3722 return wrap(unwrap(B)->CreateFPToUI(unwrap(Val), unwrap(DestTy), Name)); in LLVMBuildFPToUI()
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| /external/swiftshader/third_party/llvm-16.0/llvm/lib/IR/ |
| D | Core.cpp | 3709 return wrap(unwrap(B)->CreateFPToUI(unwrap(Val), unwrap(DestTy), Name)); in LLVMBuildFPToUI()
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| /external/swiftshader/src/Reactor/ |
| D | LLVMReactor.cpp | 1412 return V(jit->builder->CreateFPToUI(V(v), T(destType))); in createFPToUI()
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| /external/llvm/bindings/ocaml/llvm/ |
| D | llvm.mli | 2353 See the method [llvm::LLVMBuilder::CreateFPToUI]. *)
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| /external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/AArch64/ |
| D | AArch64ISelLowering.cpp | 14240 auto *WideConv = Builder.CreateFPToUI(FPToUI->getOperand(0), in optimizeExtendOrTruncateConversion()
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