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Searched refs:CreateTexture (Results 1 – 19 of 19) sorted by relevance

/external/angle/extensions/
DEGL_ANGLE_surface_d3d_texture_2d_share_handle.txt77 parameter of the Direct3D9Ex CreateTexture function, or via the
79 the level argument to CreateTexture must be 1, and the dimensions
DEGL_ANGLE_d3d_share_handle_client_buffer.txt83 may be obtained from the Direct3D9Ex CreateTexture function, from DXGI's
/external/autotest/client/deps/nvmap_compactor/src/
Dnvmap_carveout_compactor.c134 static GLuint CreateTexture(int width, int height, int number) in CreateTexture() function
323 tex[i] = CreateTexture(phase_width - 1, phase_height - 1, in RunPhase()
808 fill_tex[i] = CreateTexture(511, 511, (i % 16)); in main()
/external/webrtc/test/win/
Dd3d_renderer.cc158 d3d_device_->CreateTexture(static_cast<UINT>(width_), in Resize()
/external/skia/src/gpu/graphite/dawn/
DDawnTexture.cpp75 auto texture = sharedContext->device().CreateTexture(&desc); in MakeDawnTexture()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DSwapChain9.cpp134 result = device->CreateTexture(backbufferWidth, backbufferHeight, 1, D3DUSAGE_RENDERTARGET, in reset()
DTextureStorage9.cpp262 HRESULT result = device->CreateTexture(static_cast<unsigned int>(mTextureWidth), in getBaseTexture()
DBlit9.cpp596 HRESULT result = device->CreateTexture( in copySurfaceToTexture()
DImage9.cpp278 HRESULT result = device->CreateTexture(requestWidth, requestHeight, levelToFetch + 1, 0, in createSurface()
DRenderer9.cpp840 HRESULT result = mDevice->CreateTexture(width, height, 1, D3DUSAGE_RENDERTARGET, in validateShareHandle()
2634 result = mDevice->CreateTexture( in createRenderTarget()
/external/deqp-deps/amber/src/dawn/
Dengine_dawn.cc166 *result_ptr = device.CreateTexture(&descriptor); in MakeTexture()
193 return device.CreateTexture(&descriptor); in MakeDawnTexture()
1227 depthStencilTexture = device.CreateTexture(&depthStencilDescriptor); in CreateRenderPassDescriptor()
/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp959 class CreateTexture : public Operation class
962 CreateTexture(SharedPtr<Texture> &texture, bool useSync, bool serverSync);
969 CreateTexture::CreateTexture(SharedPtr<Texture> &texture, bool useSync, bool serverSync) in CreateTexture() function in deqp::egl::GLES2ThreadTest::CreateTexture
976 void CreateTexture::exec(tcu::ThreadUtil::Thread &t) in exec()
2781 … new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); in addRandomOperation()
3473 …m_threads[0]->addOperation(new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_co… in addTextureOperations()
3608 … new GLES2ThreadTest::CreateTexture(sourceTexture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
3627 … new GLES2ThreadTest::CreateTexture(texture, m_config.useFenceSync, m_config.serverSync)); in addImageOperations()
/external/angle/src/libANGLE/renderer/wgpu/
Dwgpu_helpers.cpp78 mTexture = device.CreateTexture(&mTextureDescriptor); in initImage()
/external/mesa3d/docs/_extra/relnotes/
D5.1216 The ctx->Driver.CreateTexture function has been removed - it wasn't used.
/external/angle/third_party/vulkan_memory_allocator/src/
DVulkanSample.cpp746 static void CreateTexture(uint32_t sizeX, uint32_t sizeY) in CreateTexture() function
2114 CreateTexture(128, 128); in InitializeApplication()
/external/mesa3d/include/D3D9/
Dd3d9.h181 …virtual HRESULT WINAPI CreateTexture(UINT Width, UINT Height, UINT Levels, DWORD Usage, D3DFORMAT …
769 …HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9 *This, UINT Width, UINT Height, UINT Levels, DWOR…
896 #define IDirect3DDevice9_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,f,…
1020 …HRESULT (WINAPI *CreateTexture)(IDirect3DDevice9Ex *This, UINT Width, UINT Height, UINT Levels, DW…
1163 #define IDirect3DDevice9Ex_CreateTexture(p,a,b,c,d,e,f,g,h) (p)->lpVtbl->CreateTexture(p,a,b,c,d,e,…
/external/angle/src/tests/gl_tests/
DD3DTextureTest.cpp216 EXPECT_TRUE(SUCCEEDED(mD3D9Device->CreateTexture( in createPBuffer()
/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessTests.hpp5185 bool CreateTexture();
Dgl4cDirectStateAccessTexturesTests.cpp1878 bool StorageAndSubImageTest<T, S, N, D, I>::CreateTexture() in CreateTexture() function in gl4cts::DirectStateAccess::Textures::StorageAndSubImageTest
1973 if (!CreateTexture()) in Test()