Searched refs:D3DPixelExecutable (Results 1 – 2 of 2) sorted by relevance
176 class D3DPixelExecutable179 D3DPixelExecutable(const std::vector<GLenum> &outputSignature,182 ~D3DPixelExecutable();482 std::vector<std::unique_ptr<D3DPixelExecutable>> mPixelExecutables;
385 D3DPixelExecutable::D3DPixelExecutable(const std::vector<GLenum> &outputSignature, in D3DPixelExecutable() function in rx::D3DPixelExecutable393 D3DPixelExecutable::~D3DPixelExecutable() in ~D3DPixelExecutable()794 mPixelExecutables.push_back(std::unique_ptr<D3DPixelExecutable>( in loadBinaryShaderExecutables()795 new D3DPixelExecutable(outputs, image2Ds, shaderExecutable))); in loadBinaryShaderExecutables()1049 D3DPixelExecutable *pixelExecutable = mPixelExecutables[pixelExecutableIndex].get(); in save()1479 mPixelExecutables.push_back(std::unique_ptr<D3DPixelExecutable>(new D3DPixelExecutable( in getPixelExecutableForCachedOutputLayout()