Searched refs:DIRTY_GLES1_TEXTURE_UNIT_ENABLE (Results 1 – 3 of 3) sorted by relevance
253 DIRTY_GLES1_TEXTURE_UNIT_ENABLE = 0, enumerator
357 setDirty(DIRTY_GLES1_TEXTURE_UNIT_ENABLE); in setTextureEnabled()
151 if (gles1State->isDirty(GLES1State::DIRTY_GLES1_TEXTURE_UNIT_ENABLE)) in prepareForDraw()