Searched refs:FD6_GROUP_PROG (Results 1 – 4 of 4) sorted by relevance
593 if ((emit->dirty_groups & BIT(FD6_GROUP_PROG)) && fs->fb_read) { in fd6_emit_3d_state()627 case FD6_GROUP_PROG: in fd6_emit_3d_state()630 fd6_state_add_group(&emit->state, prog->stateobj, FD6_GROUP_PROG); in fd6_emit_3d_state()761 (BIT(FD6_GROUP_PROG) | BIT(FD6_GROUP_CS_TEX) | BIT(FD6_GROUP_CS_BINDLESS)); in fd6_emit_cs_state()767 case FD6_GROUP_PROG: in fd6_emit_cs_state()768 fd6_state_add_group(&state, cs->stateobj, FD6_GROUP_PROG); in fd6_emit_cs_state()
30 FD6_GROUP_PROG, enumerator140 case FD6_GROUP_PROG: return ENABLE_DRAW; in enable_mask()
158 BIT(FD6_GROUP_PROG) | BIT(FD6_GROUP_PROG_KEY)); in setup_state_map()
251 if (ctx->gen_dirty & BIT(FD6_GROUP_PROG)) { in get_program_state()