Searched refs:FixedMatrixToMat4 (Results 1 – 1 of 1) sorted by relevance
18 inline angle::Mat4 FixedMatrixToMat4(const GLfixed *m) in FixedMatrixToMat4() function1165 privateState->getMutableGLES1State()->loadMatrix(FixedMatrixToMat4(m)); in ContextPrivateLoadMatrixx()1230 privateState->getMutableGLES1State()->multMatrix(FixedMatrixToMat4(m)); in ContextPrivateMultMatrixx()