Searched refs:FixedToFloat (Results 1 – 9 of 9) sorted by relevance
/external/libultrahdr/lib/include/ultrahdr/ |
D | icc.h | 46 #define FixedToFloat(x) ((x)*1.52587890625e-5f) macro 139 {FixedToFloat(0x6FA2), FixedToFloat(0x6299), FixedToFloat(0x24A0)}, 140 {FixedToFloat(0x38F5), FixedToFloat(0xB785), FixedToFloat(0x0F84)}, 141 {FixedToFloat(0x0390), FixedToFloat(0x18DA), FixedToFloat(0xB6CF)},
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/external/libultrahdr/lib/src/ |
D | icc.cpp | 613 float r_x = FixedToFloat(r_x_fixed); in tagsEqualToMatrix() 614 float r_y = FixedToFloat(r_y_fixed); in tagsEqualToMatrix() 615 float r_z = FixedToFloat(r_z_fixed); in tagsEqualToMatrix() 624 float g_x = FixedToFloat(g_x_fixed); in tagsEqualToMatrix() 625 float g_y = FixedToFloat(g_y_fixed); in tagsEqualToMatrix() 626 float g_z = FixedToFloat(g_z_fixed); in tagsEqualToMatrix() 635 float b_x = FixedToFloat(b_x_fixed); in tagsEqualToMatrix() 636 float b_y = FixedToFloat(b_y_fixed); in tagsEqualToMatrix() 637 float b_z = FixedToFloat(b_z_fixed); in tagsEqualToMatrix()
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/external/angle/src/libANGLE/renderer/vulkan/shaders/src/ |
D | ConvertVertex.comp | 47 // * FixedToFloat: 16.16 signed fixed-point to floating point. 56 // - FixedToFloat corresponds to Copy32FixedTo32FVertexData. 73 #elif SnormToFloat || UnormToFloat || FixedToFloat || FloatToFloat 84 #elif SintToFloat || UintToFloat || SnormToFloat || UnormToFloat || FixedToFloat || FloatToFloat 145 #if FixedToFloat || FloatToFloat 279 #elif FixedToFloat 314 #elif SintToFloat || UintToFloat || SnormToFloat || UnormToFloat || FixedToFloat || FloatToFloat
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | vertexconversion.h | 83 struct FixedToFloat
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D | formatutils9.cpp | 490 struct ConversionRule<GL_FIXED, true, D3DVT_FLOAT> : FixedToFloat<GLint, 16> 493 struct ConversionRule<GL_FIXED, false, D3DVT_FLOAT> : FixedToFloat<GLint, 16>
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/external/swiftshader/third_party/llvm-16.0/llvm/lib/Target/ARM/ |
D | ARMISelDAGToDAG.cpp | 211 bool FixedToFloat); 3177 bool FixedToFloat) { in transformFixedFloatingPointConversion() argument 3234 if (FixedToFloat) { in transformFixedFloatingPointConversion() 3256 if (FixedToFloat) in transformFixedFloatingPointConversion() 3262 if (FixedToFloat) in transformFixedFloatingPointConversion()
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/external/vixl/src/aarch64/ |
D | simulator-aarch64.cc | 6303 WriteSRegister(dst, FixedToFloat(ReadXRegister(src), 0, round)); in VisitFPIntegerConvert() 6306 WriteSRegister(dst, FixedToFloat(ReadWRegister(src), 0, round)); in VisitFPIntegerConvert() 6363 WriteSRegister(dst, FixedToFloat(ReadXRegister(src), fbits, round)); in VisitFPFixedPointConvert() 6366 WriteSRegister(dst, FixedToFloat(ReadWRegister(src), fbits, round)); in VisitFPFixedPointConvert()
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D | logic-aarch64.cc | 114 float Simulator::FixedToFloat(int64_t src, int fbits, FPRounding round) { in FixedToFloat() function in vixl::aarch64::Simulator 6909 float result = FixedToFloat(value, fbits, round); in scvtf()
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D | simulator-aarch64.h | 5039 float FixedToFloat(int64_t src, int fbits, FPRounding round_mode);
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