Searched refs:Framebuffer9 (Results 1 – 5 of 5) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | Framebuffer9.cpp | 27 Framebuffer9::Framebuffer9(const gl::FramebufferState &data, Renderer9 *renderer) in Framebuffer9() function in rx::Framebuffer9 33 Framebuffer9::~Framebuffer9() {} in ~Framebuffer9() 35 angle::Result Framebuffer9::discard(const gl::Context *context, in discard() 43 angle::Result Framebuffer9::invalidate(const gl::Context *context, in invalidate() 51 angle::Result Framebuffer9::invalidateSub(const gl::Context *context, in invalidateSub() 60 angle::Result Framebuffer9::clearImpl(const gl::Context *context, in clearImpl() 79 angle::Result Framebuffer9::readPixelsImpl(const gl::Context *context, in readPixelsImpl() 216 angle::Result Framebuffer9::blitImpl(const gl::Context *context, in blitImpl() 389 const gl::InternalFormat &Framebuffer9::getImplementationColorReadFormat( in getImplementationColorReadFormat() 399 angle::Result Framebuffer9::getSamplePosition(const gl::Context *context, in getSamplePosition() [all …]
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D | Framebuffer9.h | 20 class Framebuffer9 : public FramebufferD3D 23 Framebuffer9(const gl::FramebufferState &data, Renderer9 *renderer); 24 ~Framebuffer9() override;
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D | Context9.cpp | 75 return new Framebuffer9(data, mRenderer); in createFramebuffer()
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D | Renderer9.cpp | 1147 Framebuffer9 *framebuffer9 = GetImplAs<Framebuffer9>(framebuffer); in updateState() 3212 return new Framebuffer9(state, this); in createDefaultFramebuffer()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | d3d_backend.gni | 78 "d3d9/Framebuffer9.cpp", 79 "d3d9/Framebuffer9.h",
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