Searched refs:FramebufferBlitBaseTestCase (Results 1 – 2 of 2) sorted by relevance
136 class FramebufferBlitBaseTestCase : public deqp::TestCase class140 FramebufferBlitBaseTestCase(deqp::Context &context, const char *, const char *);301 class FramebufferBlitMultiToSingleSampledTestCase : public FramebufferBlitBaseTestCase367 class FramebufferBlitScissorTestCase : public FramebufferBlitBaseTestCase
185 const glw::GLchar* glcts::FramebufferBlitBaseTestCase::m_default_vert_shader =199 const glw::GLchar* glcts::FramebufferBlitBaseTestCase::m_default_frag_shader =212 const glw::GLchar* glcts::FramebufferBlitBaseTestCase::m_render_vert_shader =223 const glw::GLchar* glcts::FramebufferBlitBaseTestCase::m_render_frag_shader =236 FramebufferBlitBaseTestCase::FramebufferBlitBaseTestCase(deqp::Context &context, const char *name, … in FramebufferBlitBaseTestCase() function in glcts::FramebufferBlitBaseTestCase264 void FramebufferBlitBaseTestCase::deinit() in deinit()280 void FramebufferBlitBaseTestCase::init() in init()426 inline void FramebufferBlitBaseTestCase::tcu_fail_msg(const std::string &format, Args... args) in tcu_fail_msg()438 bool FramebufferBlitBaseTestCase::GetDefaultFramebufferBlitFormat(bool *noDepth, bool *noStencil) in GetDefaultFramebufferBlitFormat()533 bool FramebufferBlitBaseTestCase::GetDrawbuffer32DepthComponentType(glw::GLint *value) in GetDrawbuffer32DepthComponentType()[all …]