Home
last modified time | relevance | path

Searched refs:FramebufferTextureLayer (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp1469 { "glFramebufferTextureLayer", _O(FramebufferTextureLayer) },
/external/angle/extensions/
DANGLE_shader_pixel_local_storage.txt120 to FramebufferTextureLayer(). Fragment shaders access a specific local
/external/angle/src/libGLESv2/
Dentry_points_gles_3_0_autogen.cpp1012 ANGLE_CAPTURE_GL(FramebufferTextureLayer, isCallValid, context, target, attachment, in GL_FramebufferTextureLayer()
/external/rust/android-crates-io/crates/gl/out/
Dbindings.rs1920FramebufferTextureLayer(target: types::GLenum, attachment: types::GLenum, texture: types::GLuint, … in FramebufferTextureLayer() function
3938 pub static mut FramebufferTextureLayer: FnPtr = FnPtr { variable
9662 pub mod FramebufferTextureLayer { module
9670 unsafe { storage::FramebufferTextureLayer.is_loaded } in is_loaded()
9676 …storage::FramebufferTextureLayer = FnPtr::new(metaloadfn(&mut loadfn, "glFramebufferTextureLayer",… in load_with()
20811 FramebufferTextureLayer::load_with(&mut *loadfn); in load_with()