/external/angle/src/libANGLE/renderer/gl/ |
D | renderergl_utils.h | 43 class FunctionsGL; variable 65 VendorID GetVendorID(const FunctionsGL *functions); 66 ShShaderOutput GetShaderOutputType(const FunctionsGL *functions); 69 const FunctionsGL *GetFunctionsGL(const gl::Context *context); 80 void ClearErrors(const FunctionsGL *functions, 114 void GenerateCaps(const FunctionsGL *functions, 124 void InitializeFeatures(const FunctionsGL *functions, angle::FeaturesGL *features); 125 void InitializeFrontendFeatures(const FunctionsGL *functions, angle::FrontendFeatures *features); 126 void ReInitializeFeaturesAtGPUSwitch(const FunctionsGL *functions, angle::FeaturesGL *features); 131 bool SupportsVertexArrayObjects(const FunctionsGL *functions); [all …]
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D | FunctionsGL.cpp | 98 FunctionsGL::FunctionsGL() : version(), standard(), extensions() {} in FunctionsGL() function in rx::FunctionsGL 100 FunctionsGL::~FunctionsGL() {} in ~FunctionsGL() 102 void FunctionsGL::initialize(const egl::AttributeMap &displayAttributes) in initialize() 202 bool FunctionsGL::isAtLeastGL(const gl::Version &glVersion) const in isAtLeastGL() 207 bool FunctionsGL::isAtMostGL(const gl::Version &glVersion) const in isAtMostGL() 212 bool FunctionsGL::isAtLeastGLES(const gl::Version &glesVersion) const in isAtLeastGLES() 217 bool FunctionsGL::isAtMostGLES(const gl::Version &glesVersion) const in isAtMostGLES() 222 bool FunctionsGL::hasExtension(const std::string &ext) const in hasExtension() 227 bool FunctionsGL::hasGLExtension(const std::string &ext) const in hasGLExtension() 232 bool FunctionsGL::hasGLESExtension(const std::string &ext) const in hasGLESExtension() [all …]
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D | FenceNVGL.h | 16 class FunctionsGL; variable 22 explicit FenceNVGL(const FunctionsGL *functions); 30 static bool Supported(const FunctionsGL *functions); 35 const FunctionsGL *mFunctions; 42 explicit FenceNVSyncGL(const FunctionsGL *functions); 50 static bool Supported(const FunctionsGL *functions); 55 const FunctionsGL *mFunctions;
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D | formatutilsgl.h | 72 TexImageFormat GetTexImageFormat(const FunctionsGL *functions, 83 TexSubImageFormat GetTexSubImageFormat(const FunctionsGL *functions, 92 CompressedTexImageFormat GetCompressedTexImageFormat(const FunctionsGL *functions, 100 CompressedTexSubImageFormat GetCompressedSubTexImageFormat(const FunctionsGL *functions, 108 CopyTexImageImageFormat GetCopyTexImageImageFormat(const FunctionsGL *functions, 117 TexStorageFormat GetTexStorageFormat(const FunctionsGL *functions, 125 RenderbufferFormat GetRenderbufferFormat(const FunctionsGL *functions, 134 ReadPixelsFormat GetReadPixelsFormat(const FunctionsGL *functions,
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D | QueryGL.h | 19 class FunctionsGL; variable 41 StandardQueryGL(gl::QueryType type, const FunctionsGL *functions, StateManagerGL *stateManager); 63 const FunctionsGL *mFunctions; 75 SyncQueryGL(gl::QueryType type, const FunctionsGL *functions); 78 static bool IsSupported(const FunctionsGL *functions); 98 const FunctionsGL *mFunctions;
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D | ProgramPipelineGL.h | 18 class FunctionsGL; variable 23 ProgramPipelineGL(const gl::ProgramPipelineState &data, const FunctionsGL *functions); 29 const FunctionsGL *mFunctions;
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D | SamplerGL.h | 18 class FunctionsGL; variable 25 const FunctionsGL *functions, 34 const FunctionsGL *mFunctions;
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D | SyncGL.h | 16 class FunctionsGL; variable 21 explicit SyncGL(const FunctionsGL *functions); 37 const FunctionsGL *mFunctions;
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D | FunctionsGL.h | 32 class FunctionsGL : public DispatchTableGL 35 FunctionsGL(); 36 ~FunctionsGL() override;
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D | FenceNVGL.cpp | 19 FenceNVGL::FenceNVGL(const FunctionsGL *functions) : FenceNVImpl(), mFunctions(functions) in FenceNVGL() 53 bool FenceNVGL::Supported(const FunctionsGL *functions) in Supported() 58 FenceNVSyncGL::FenceNVSyncGL(const FunctionsGL *functions) in FenceNVSyncGL() 104 bool FenceNVSyncGL::Supported(const FunctionsGL *functions) in Supported()
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D | TransformFeedbackGL.h | 17 class FunctionsGL; variable 24 const FunctionsGL *functions, 45 const FunctionsGL *mFunctions;
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D | renderergl_utils.cpp | 46 const char *GetString(const FunctionsGL *functions, GLenum name) in GetString() 56 bool IsMesa(const FunctionsGL *functions, std::array<int, 3> *version) in IsMesa() 74 int getAdrenoNumber(const FunctionsGL *functions) in getAdrenoNumber() 89 int GetQualcommVersion(const FunctionsGL *functions) in GetQualcommVersion() 105 int getMaliTNumber(const FunctionsGL *functions) in getMaliTNumber() 119 int getMaliGNumber(const FunctionsGL *functions) in getMaliGNumber() 133 bool IsAdreno3xx(const FunctionsGL *functions) in IsAdreno3xx() 139 bool IsAdreno42xOr3xx(const FunctionsGL *functions) in IsAdreno42xOr3xx() 145 bool IsAdreno4xx(const FunctionsGL *functions) in IsAdreno4xx() 151 bool IsAdreno5xxOrOlder(const FunctionsGL *functions) in IsAdreno5xxOrOlder() [all …]
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D | BufferGL.cpp | 90 const FunctionsGL *functions = GetFunctionsGL(context); in setData() 129 const FunctionsGL *functions = GetFunctionsGL(context); in setSubData() 153 const FunctionsGL *functions = GetFunctionsGL(context); in copySubData() 184 const FunctionsGL *functions = GetFunctionsGL(context); in map() 229 const FunctionsGL *functions = GetFunctionsGL(context); in mapRange() 261 const FunctionsGL *functions = GetFunctionsGL(context); in unmap() 297 const FunctionsGL *functions = GetFunctionsGL(context); in getIndexRange()
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D | RendererGL.h | 49 class FunctionsGL; variable 56 RendererGL(std::unique_ptr<FunctionsGL> functions, 79 const FunctionsGL *getFunctions() const { return mFunctions.get(); } in getFunctions() 125 std::unique_ptr<FunctionsGL> mFunctions;
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D | ClearMultiviewGL.h | 24 class FunctionsGL; variable 41 ClearMultiviewGL(const FunctionsGL *functions, StateManagerGL *stateManager); 79 const FunctionsGL *mFunctions;
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D | MemoryObjectGL.cpp | 28 const FunctionsGL *functions = GetFunctionsGL(context); in onDestroy() 35 const FunctionsGL *functions = GetFunctionsGL(context); in setDedicatedMemory() 55 const FunctionsGL *functions = GetFunctionsGL(context); in importFd()
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D | ShaderGL.cpp | 29 ShaderTranslateTaskGL(const FunctionsGL *functions, in ShaderTranslateTaskGL() 99 const FunctionsGL *mFunctions; 116 const FunctionsGL *functions = GetFunctionsGL(context); in onDestroy() 126 const FunctionsGL *functions = GetFunctionsGL(context); in compile() 298 const FunctionsGL *functions = GetFunctionsGL(context); in load()
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D | SemaphoreGL.cpp | 58 const FunctionsGL *functions = GetFunctionsGL(context); in onDestroy() 65 const FunctionsGL *functions = GetFunctionsGL(context); in importFd() 82 const FunctionsGL *functions = GetFunctionsGL(context); in wait() 103 const FunctionsGL *functions = GetFunctionsGL(context); in signal()
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D | SamplerGL.cpp | 18 inline void SetSamplerParameter(const rx::FunctionsGL *functions, in SetSamplerParameter() 26 inline void SetSamplerParameter(const rx::FunctionsGL *functions, in SetSamplerParameter() 49 static inline void SyncSamplerStateMember(const rx::FunctionsGL *functions, in SyncSamplerStateMember() 69 const FunctionsGL *functions, in SamplerGL()
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D | QueryGL.cpp | 60 const FunctionsGL *functions, in StandardQueryGL() 251 SyncProviderGLSync(const FunctionsGL *functions) : mFunctions(functions), mSync(nullptr) {} in SyncProviderGLSync() 283 const FunctionsGL *mFunctions; 290 SyncProviderGLQuery(const FunctionsGL *functions) : mFunctions(functions), mQuery(0) {} in SyncProviderGLQuery() 324 const FunctionsGL *mFunctions; 328 SyncQueryGL::SyncQueryGL(gl::QueryType type, const FunctionsGL *functions) in SyncQueryGL() 337 bool SyncQueryGL::IsSupported(const FunctionsGL *functions) in IsSupported()
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D | ContextGL.cpp | 82 const FunctionsGL *functions = getFunctions(); in createShader() 100 const FunctionsGL *funcs = getFunctions(); in createFramebuffer() 113 const FunctionsGL *functions = getFunctions(); in createTexture() 125 const FunctionsGL *functions = getFunctions(); in createRenderbuffer() 137 const FunctionsGL *functions = getFunctions(); in createBuffer() 147 const FunctionsGL *functions = getFunctions(); in createVertexArray() 186 const FunctionsGL *functions = getFunctions(); in createFenceNV() 220 const FunctionsGL *functions = getFunctions(); in createMemoryObject() 230 const FunctionsGL *functions = getFunctions(); in createSemaphore() 396 const FunctionsGL *functions = getFunctions(); in updateAttributesForBaseInstance() [all …]
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D | ProgramGL.h | 26 class FunctionsGL; variable 34 const FunctionsGL *functions, 100 const FunctionsGL *mFunctions;
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D | VertexArrayGL.cpp | 74 const FunctionsGL *functions = GetFunctionsGL(context); in ValidateStateHelperGetIntegerv() 96 const FunctionsGL *functions = GetFunctionsGL(context); in ValidateStateHelperGetVertexAttribiv() 201 const FunctionsGL *functions = GetFunctionsGL(context); in syncDrawState() 283 const FunctionsGL *functions = GetFunctionsGL(context); in syncIndexData() 400 const FunctionsGL *functions = GetFunctionsGL(context); in streamAttributes() 659 const FunctionsGL *functions = GetFunctionsGL(context); in updateAttribEnabled() 678 const FunctionsGL *functions = GetFunctionsGL(context); in updateAttribPointer() 772 const FunctionsGL *functions = GetFunctionsGL(context); in callVertexAttribPointer() 794 const FunctionsGL *functions = GetFunctionsGL(context); in supportVertexAttribBinding() 811 const FunctionsGL *functions = GetFunctionsGL(context); in updateAttribFormat() [all …]
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/external/angle/src/libANGLE/renderer/gl/wgl/ |
D | D3DTextureSurfaceWGL.h | 19 class FunctionsGL; variable 35 const FunctionsGL *functionsGL, 84 const FunctionsGL *mFunctionsGL;
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D | DXGISwapChainWindowSurfaceWGL.h | 20 class FunctionsGL; variable 34 const FunctionsGL *functionsGL, 76 const FunctionsGL *mFunctionsGL;
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