/external/deqp/modules/gles3/functional/ |
D | es3fNegativeStateApiTests.cpp | 706 glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in init() 722 glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in init() 738 glGetVertexAttribIiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in init() 754 glGetVertexAttribIuiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in init()
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D | es3fShaderStateQueryTests.cpp | 2649 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test() 2651 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_TRUE); in test() 2653 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test() 2676 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test() 2681 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_TRUE); in test()
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/external/deqp/modules/gles2/functional/ |
D | es2fNegativeStateApiTests.cpp | 429 glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms[0]); in init() 447 glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms[0]); in init()
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D | es2fShaderStateQueryTests.cpp | 1597 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test() 1599 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_TRUE); in test() 1601 verifyVertexAttrib(m_testCtx, *this, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE); in test()
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeStateApiTests.cpp | 1098 ctx.glGetVertexAttribfv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in get_vertex_attribfv() 1116 ctx.glGetVertexAttribiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in get_vertex_attribiv() 1134 ctx.glGetVertexAttribIiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in get_vertex_attribi_iv() 1152 ctx.glGetVertexAttribIuiv(maxVertexAttribs, GL_VERTEX_ATTRIB_ARRAY_ENABLED, ¶ms); in get_vertex_attribi_uiv()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessVertexArraysTests.cpp | 3654 is_ok &= Check(GL_VERTEX_ATTRIB_ARRAY_ENABLED, 0, GL_TRUE); in iterate() 3655 is_ok &= Check(GL_VERTEX_ATTRIB_ARRAY_ENABLED, 1, GL_TRUE); in iterate() 3656 is_ok &= Check(GL_VERTEX_ATTRIB_ARRAY_ENABLED, 2, GL_TRUE); in iterate() 3657 is_ok &= Check(GL_VERTEX_ATTRIB_ARRAY_ENABLED, 3, GL_TRUE); in iterate() 3658 is_ok &= Check(GL_VERTEX_ATTRIB_ARRAY_ENABLED, 5, GL_FALSE); in iterate() 3955 is_ok &= CheckIndexed(GL_VERTEX_ATTRIB_ARRAY_ENABLED, i, GL_FALSE); in iterate() 5474 … GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, in iterate() 5506 gl.getVertexArrayIndexediv(not_a_vao, 0, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &storage); in iterate()
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D | gl4cVertexAttrib64BitTest.cpp | 841 if (false == verifyResults(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_FALSE)) in checkVertexAttribLPointer()
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D | gl4cVertexAttribBindingTests.cpp | 2470 glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &p); in stateVerify()
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/external/angle/src/libANGLE/renderer/gl/ |
D | functionsgl_enums.h | 452 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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D | VertexArrayGL.cpp | 1119 context, index, attribute.enabled, GL_VERTEX_ATTRIB_ARRAY_ENABLED, in validateState()
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D | StateManagerGL.cpp | 3691 mFunctions->getVertexAttribiv(i, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &enabled); in syncVertexArraysFromNativeContext()
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/external/mesa3d/include/GLES2/ |
D | gl2.h | 310 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/angle/include/GLES2/ |
D | gl2.h | 310 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/deqp/framework/opengl/ |
D | gluStrUtil.inl | 1159 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: return "GL_VERTEX_ATTRIB_ARRAY_ENABLED";
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/external/angle/include/GLES3/ |
D | gl3.h | 310 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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D | gl31.h | 310 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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D | gl32.h | 310 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/mesa3d/include/GLES3/ |
D | gl3.h | 310 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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D | gl31.h | 310 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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D | gl32.h | 310 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/deqp/external/openglcts/modules/gles31/ |
D | es31cVertexAttribBindingTests.cpp | 1928 glGetVertexAttribiv(index, GL_VERTEX_ATTRIB_ARRAY_ENABLED, &p); in stateVerify()
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/external/deqp/framework/opengl/wrapper/ |
D | glwEnums.inl | 757 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622 macro
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/external/angle/src/libANGLE/ |
D | queryutils.cpp | 641 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: in QueryVertexAttribBase()
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D | validationES.cpp | 7378 case GL_VERTEX_ATTRIB_ARRAY_ENABLED: in ValidateGetVertexAttribBase()
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/external/deqp/external/openglcts/modules/common/ |
D | glcApiCoverageTests.cpp | 604 … ea_GetVertexAttrib = {ENUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED), ENUM(GL_VERTEX_ATTRIB_ARRAY_SIZE), in init() 773 ea_GetVertexAttrib = {ENUM(GL_VERTEX_ATTRIB_ARRAY_ENABLED), in init()
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