/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | ShaderExecutable11.h | 33 d3d11::GeometryShader &&streamOut); 34 ShaderExecutable11(const void *function, size_t length, d3d11::GeometryShader &&executable); 41 const d3d11::GeometryShader &getGeometryShader() const; 42 const d3d11::GeometryShader &getStreamOutShader() const; 48 d3d11::GeometryShader mGeometryExecutable; 49 d3d11::GeometryShader mStreamOutExecutable;
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D | ShaderExecutable11.cpp | 33 d3d11::GeometryShader &&streamOut) in ShaderExecutable11() 44 d3d11::GeometryShader &&executable) in ShaderExecutable11() 76 const d3d11::GeometryShader &ShaderExecutable11::getGeometryShader() const in getGeometryShader() 81 const d3d11::GeometryShader &ShaderExecutable11::getStreamOutShader() const in getStreamOutShader()
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D | PixelTransfer11.h | 84 d3d11::GeometryShader mBufferToTextureGS;
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D | Clear11.h | 59 const d3d11::GeometryShader **gs,
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D | StateManager11.h | 271 const d3d11::GeometryShader *geometryShader, 274 void setGeometryShader(const d3d11::GeometryShader *shader);
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D | Clear11.cpp | 136 const d3d11::GeometryShader **gs, in getShadersAndLayout() 695 const d3d11::GeometryShader *gs = nullptr; in clearFramebuffer()
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D | Blit11.h | 159 const d3d11::GeometryShader *geometryShader;
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D | ResourceManager11.h | 62 OP(NAME, GeometryShader, ID3D11GeometryShader, ShaderData, \
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/external/mesa3d/src/gallium/drivers/r600/sfn/ |
D | sfn_shader_gs.cpp | 14 GeometryShader::GeometryShader(const r600_shader_key& key): in GeometryShader() function in r600::GeometryShader 21 GeometryShader::do_scan_instruction(nir_instr *instr) in do_scan_instruction() 39 GeometryShader::process_store_output(nir_intrinsic_instr *instr) in process_store_output() 86 GeometryShader::process_load_input(nir_intrinsic_instr *instr) in process_load_input() 117 GeometryShader::do_allocate_reserved_registers() in do_allocate_reserved_registers() 156 GeometryShader::process_stage_intrinsic(nir_intrinsic_instr *intr) in process_stage_intrinsic() 175 GeometryShader::emit_vertex(nir_intrinsic_instr *instr, bool cut) in emit_vertex() 208 GeometryShader::store_output(nir_intrinsic_instr *instr) in store_output() 297 GeometryShader::emit_load_per_vertex_input(nir_intrinsic_instr *instr) in emit_load_per_vertex_input() 338 GeometryShader::do_finalize() in do_finalize() [all …]
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D | sfn_shader_gs.h | 15 class GeometryShader : public Shader { 17 GeometryShader(const r600_shader_key& key);
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/external/deqp/framework/opengl/simplereference/ |
D | sglrShaderProgram.cpp | 134 …, rr::GeometryShader(decl.getGeometryInputCount(), decl.getGeometryOutputCount(), decl.m_geometryD… in ShaderProgram() 162 this->rr::GeometryShader::m_inputs[ndx] = this->rr::VertexShader::m_outputs[ndx]; in ShaderProgram() 166 … this->rr::GeometryShader::m_outputs[ndx].type = decl.m_geometryToFragmentVaryings[ndx].type; in ShaderProgram() 167 …this->rr::GeometryShader::m_outputs[ndx].flatshade = decl.m_geometryToFragmentVaryings[ndx].flatsh… in ShaderProgram() 169 this->rr::FragmentShader::m_inputs[ndx] = this->rr::GeometryShader::m_outputs[ndx]; in ShaderProgram()
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D | sglrShaderProgram.hpp | 268 class ShaderProgram : private rr::VertexShader, private rr::GeometryShader, private rr::FragmentSha… 284 inline const rr::GeometryShader *getGeometryShader(void) const in getGeometryShader() 286 return static_cast<const rr::GeometryShader *>(this); in getGeometryShader()
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/external/deqp/framework/referencerenderer/ |
D | rrShaders.cpp | 30 GeometryShader::GeometryShader(size_t numVaryingInputs, size_t numVaryingOutputs, GeometryShaderInp… in GeometryShader() function in rr::GeometryShader
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D | rrShaders.hpp | 192 class GeometryShader class 195 …GeometryShader(size_t numVaryingInputs, size_t numVaryingOutputs, GeometryShaderInputType inputTyp… 227 virtual ~GeometryShader(void) in ~GeometryShader()
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D | rrRenderer.hpp | 78 const GeometryShader *geometryShader_ = nullptr) in Program() 87 const GeometryShader *geometryShader;
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D | design.txt | 66 GeometryShader:
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.instance.geom.out | 8 0:10 Function Definition: @GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShade… 51 0:10 Function Definition: GeometryShader( ( temp void) 130 0:10 Function Call: @GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShaderO… 151 0:10 Function Definition: @GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShade… 194 0:10 Function Definition: GeometryShader( ( temp void) 273 0:10 Function Call: @GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShaderO… 291 EntryPoint Geometry 4 "GeometryShader" 39 43 52 57 76 297 Name 4 "GeometryShader" 301 …Name 19 "@GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShaderOutput-vf4-vf41… 353 4(GeometryShader): 2 Function None 3 [all …]
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/external/angle/third_party/glslang/src/Test/baseResults/ |
D | hlsl.instance.geom.out | 8 0:10 Function Definition: @GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShade… 51 0:10 Function Definition: GeometryShader( ( temp void) 130 0:10 Function Call: @GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShaderO… 151 0:10 Function Definition: @GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShade… 194 0:10 Function Definition: GeometryShader( ( temp void) 273 0:10 Function Call: @GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShaderO… 291 EntryPoint Geometry 4 "GeometryShader" 39 43 52 57 76 297 Name 4 "GeometryShader" 301 …Name 19 "@GeometryShader(struct-VertexShaderOutput-vf4-vf41[3];struct-VertexShaderOutput-vf4-vf41… 353 4(GeometryShader): 2 Function None 3 [all …]
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/external/angle/third_party/glslang/src/Test/ |
D | hlsl.instance.geom | 9 void GeometryShader(triangle VertexShaderOutput input[3], inout TriangleStream<VertexShaderOutput> …
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/external/deqp-deps/glslang/Test/ |
D | hlsl.instance.geom | 9 void GeometryShader(triangle VertexShaderOutput input[3], inout TriangleStream<VertexShaderOutput> …
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/external/deqp/external/openglcts/modules/common/ |
D | glcTestSubcase.cpp | 92 std::string SubcaseBase::GeometryShader() in GeometryShader() function in deqp::SubcaseBase 179 string gsh = GeometryShader(); in Documentation()
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D | glcTestSubcase.hpp | 76 std::string GeometryShader();
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/external/mesa3d/src/gallium/drivers/r600/sfn/tests/ |
D | sfn_test_shaders.cpp | 3239 shader = new GeometryShader(key); in from_string()
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/external/rust/android-crates-io/crates/vulkano/src/sync/ |
D | pipeline.rs | 156 GEOMETRY_SHADER, GeometryShader = GEOMETRY_SHADER, 1175 PipelineStage::GeometryShader, in iter_descriptor_stages() 1227 PipelineStage::GeometryShader, in iter_descriptor_stages() 1280 PipelineStage::GeometryShader, in iter_descriptor_stages() 1357 PipelineStage::GeometryShader, in iter_descriptor_stages() 1443 … | PipelineStageAccess::GeometryShader_AccelerationStructureRead => PipelineStage::GeometryShader, in try_from()
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/external/rust/android-crates-io/crates/vulkano/src/command_buffer/standard/builder/ |
D | query.rs | 313 PipelineStage::GeometryShader => { in validate_write_timestamp()
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