/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.cpp | 29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ActiveTexture() 51 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ActiveTexture() 56 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AttachShader() 79 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AttachShader() 84 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindAttribLocation() 108 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindAttribLocation() 113 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBuffer() 136 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBuffer() 141 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindFramebuffer() 167 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindFramebuffer() [all …]
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D | entry_points_gles_1_0_autogen.cpp | 29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AlphaFunc() 52 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AlphaFunc() 57 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AlphaFuncx() 80 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AlphaFuncx() 85 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClearColorx() 110 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClearColorx() 115 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClearDepthx() 136 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClearDepthx() 141 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClientActiveTexture() 162 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClientActiveTexture() [all …]
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D | entry_points_egl_autogen.cpp | 35 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_ChooseConfig() 67 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_ChooseConfig() 77 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CopyBuffers() 105 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CopyBuffers() 116 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreateContext() 150 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreateContext() 160 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreatePbufferSurface() 191 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreatePbufferSurface() 202 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreatePixmapSurface() 234 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreatePixmapSurface() [all …]
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D | entry_points_gles_3_0_autogen.cpp | 29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginQuery() 52 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginQuery() 57 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginTransformFeedback() 84 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginTransformFeedback() 89 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBufferBase() 112 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBufferBase() 118 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBufferRange() 145 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBufferRange() 150 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindSampler() 172 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindSampler() [all …]
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D | entry_points_gles_3_1_autogen.cpp | 29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ActiveShaderProgram() 53 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ActiveShaderProgram() 64 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindImageTexture() 92 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindImageTexture() 97 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindProgramPipeline() 118 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindProgramPipeline() 126 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindVertexBuffer() 150 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindVertexBuffer() 155 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_CreateShaderProgramv() 187 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_CreateShaderProgramv() [all …]
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D | entry_points_gles_ext_autogen.cpp | 44 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginPerfMonitorAMD() 64 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginPerfMonitorAMD() 69 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_DeletePerfMonitorsAMD() 90 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_DeletePerfMonitorsAMD() 95 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_EndPerfMonitorAMD() 115 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_EndPerfMonitorAMD() 120 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_GenPerfMonitorsAMD() 141 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_GenPerfMonitorsAMD() 150 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_GetPerfMonitorCounterDataAMD() 176 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_GetPerfMonitorCounterDataAMD() [all …]
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D | entry_points_gles_3_2_autogen.cpp | 29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendBarrier() 48 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendBarrier() 53 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendEquationSeparatei() 78 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendEquationSeparatei() 83 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendEquationi() 105 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendEquationi() 111 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendFuncSeparatei() 140 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendFuncSeparatei() 145 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendFunci() 168 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendFunci() [all …]
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D | entry_points_egl_ext_autogen.cpp | 31 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_SetBlobCacheFuncsANDROID() 56 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_SetBlobCacheFuncsANDROID() 64 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreateNativeClientBufferANDROID() 91 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreateNativeClientBufferANDROID() 102 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetCompositorTimingSupportedANDROID() 133 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetCompositorTimingSupportedANDROID() 145 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetCompositorTimingANDROID() 177 egl::Display::GetCurrentThreadUnlockedTailCall()->run(&returnValue); in EGL_GetCompositorTimingANDROID() 187 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetNextFrameIdANDROID() 216 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetNextFrameIdANDROID() [all …]
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D | egl_stubs.cpp | 102 if (egl::Display::GetCurrentThreadUnlockedTailCall()->any()) in ClientWaitSync() 117 egl::Display::GetCurrentThreadUnlockedTailCall()->add(handleErrorStatus); in ClientWaitSync()
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D | egl_ext_stubs.cpp | 41 if (egl::Display::GetCurrentThreadUnlockedTailCall()->any()) in ClientWaitSyncKHR() 56 egl::Display::GetCurrentThreadUnlockedTailCall()->add(handleErrorStatus); in ClientWaitSyncKHR()
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/external/angle/src/libANGLE/renderer/gl/egl/ |
D | SyncEGL.cpp | 29 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in onDestroy() 61 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in initialize() 87 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in clientWait() 101 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in serverWait()
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D | SurfaceEGL.cpp | 42 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in swap() 57 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in swapWithDamage() 66 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in swapWithDamage() 197 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in getCompositorTiming() 243 egl::Display::GetCurrentThreadUnlockedTailCall()->add([egl = mEGL, surface = mSurface, frameId, in getFrameTimestamps()
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D | ImageEGL.cpp | 103 egl::Display::GetCurrentThreadUnlockedTailCall()->add([egl = mEGL, &image = mImage, in initialize()
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | SyncVk.cpp | 218 egl::Display::GetCurrentThreadUnlockedTailCall()->add(clientWaitUnlocked); in clientWait() 504 egl::Display::GetCurrentThreadUnlockedTailCall()->add(clientWaitUnlocked); in clientWait()
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D | SurfaceVk.cpp | 1108 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in destroy() 2207 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in prepareSwap() 2626 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in throttleCPU()
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D | vk_helpers.cpp | 9289 egl::Display::GetCurrentThreadUnlockedTailCall()->add(doCopy); in updateSubresourceOnHost()
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/external/angle/src/libANGLE/ |
D | Display.h | 356 static angle::UnlockedTailCall *GetCurrentThreadUnlockedTailCall();
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D | Display.cpp | 1314 GetCurrentThreadUnlockedTailCall()->run(nullptr); in terminate() 2762 angle::UnlockedTailCall *Display::GetCurrentThreadUnlockedTailCall() in GetCurrentThreadUnlockedTailCall() function in egl::Display
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D | Context.cpp | 9157 egl::Display::GetCurrentThreadUnlockedTailCall()->add(unlockedTask); in postCompileLinkTask()
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