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Searched refs:GetCurrentThreadUnlockedTailCall (Results 1 – 19 of 19) sorted by relevance

/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ActiveTexture()
51 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ActiveTexture()
56 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AttachShader()
79 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AttachShader()
84 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindAttribLocation()
108 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindAttribLocation()
113 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBuffer()
136 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBuffer()
141 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindFramebuffer()
167 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindFramebuffer()
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Dentry_points_gles_1_0_autogen.cpp29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AlphaFunc()
52 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AlphaFunc()
57 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AlphaFuncx()
80 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_AlphaFuncx()
85 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClearColorx()
110 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClearColorx()
115 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClearDepthx()
136 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClearDepthx()
141 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClientActiveTexture()
162 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ClientActiveTexture()
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Dentry_points_egl_autogen.cpp35 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_ChooseConfig()
67 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_ChooseConfig()
77 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CopyBuffers()
105 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CopyBuffers()
116 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreateContext()
150 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreateContext()
160 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreatePbufferSurface()
191 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreatePbufferSurface()
202 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreatePixmapSurface()
234 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreatePixmapSurface()
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Dentry_points_gles_3_0_autogen.cpp29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginQuery()
52 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginQuery()
57 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginTransformFeedback()
84 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginTransformFeedback()
89 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBufferBase()
112 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBufferBase()
118 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBufferRange()
145 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindBufferRange()
150 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindSampler()
172 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindSampler()
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Dentry_points_gles_3_1_autogen.cpp29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ActiveShaderProgram()
53 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_ActiveShaderProgram()
64 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindImageTexture()
92 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindImageTexture()
97 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindProgramPipeline()
118 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindProgramPipeline()
126 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindVertexBuffer()
150 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BindVertexBuffer()
155 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_CreateShaderProgramv()
187 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_CreateShaderProgramv()
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Dentry_points_gles_ext_autogen.cpp44 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginPerfMonitorAMD()
64 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BeginPerfMonitorAMD()
69 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_DeletePerfMonitorsAMD()
90 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_DeletePerfMonitorsAMD()
95 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_EndPerfMonitorAMD()
115 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_EndPerfMonitorAMD()
120 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_GenPerfMonitorsAMD()
141 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_GenPerfMonitorsAMD()
150 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_GetPerfMonitorCounterDataAMD()
176 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_GetPerfMonitorCounterDataAMD()
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Dentry_points_gles_3_2_autogen.cpp29 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendBarrier()
48 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendBarrier()
53 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendEquationSeparatei()
78 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendEquationSeparatei()
83 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendEquationi()
105 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendEquationi()
111 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendFuncSeparatei()
140 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendFuncSeparatei()
145 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendFunci()
168 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in GL_BlendFunci()
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Dentry_points_egl_ext_autogen.cpp31 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_SetBlobCacheFuncsANDROID()
56 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_SetBlobCacheFuncsANDROID()
64 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreateNativeClientBufferANDROID()
91 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_CreateNativeClientBufferANDROID()
102 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetCompositorTimingSupportedANDROID()
133 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetCompositorTimingSupportedANDROID()
145 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetCompositorTimingANDROID()
177 egl::Display::GetCurrentThreadUnlockedTailCall()->run(&returnValue); in EGL_GetCompositorTimingANDROID()
187 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetNextFrameIdANDROID()
216 ASSERT(!egl::Display::GetCurrentThreadUnlockedTailCall()->any()); in EGL_GetNextFrameIdANDROID()
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Degl_stubs.cpp102 if (egl::Display::GetCurrentThreadUnlockedTailCall()->any()) in ClientWaitSync()
117 egl::Display::GetCurrentThreadUnlockedTailCall()->add(handleErrorStatus); in ClientWaitSync()
Degl_ext_stubs.cpp41 if (egl::Display::GetCurrentThreadUnlockedTailCall()->any()) in ClientWaitSyncKHR()
56 egl::Display::GetCurrentThreadUnlockedTailCall()->add(handleErrorStatus); in ClientWaitSyncKHR()
/external/angle/src/libANGLE/renderer/gl/egl/
DSyncEGL.cpp29 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in onDestroy()
61 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in initialize()
87 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in clientWait()
101 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in serverWait()
DSurfaceEGL.cpp42 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in swap()
57 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in swapWithDamage()
66 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in swapWithDamage()
197 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in getCompositorTiming()
243 egl::Display::GetCurrentThreadUnlockedTailCall()->add([egl = mEGL, surface = mSurface, frameId, in getFrameTimestamps()
DImageEGL.cpp103 egl::Display::GetCurrentThreadUnlockedTailCall()->add([egl = mEGL, &image = mImage, in initialize()
/external/angle/src/libANGLE/renderer/vulkan/
DSyncVk.cpp218 egl::Display::GetCurrentThreadUnlockedTailCall()->add(clientWaitUnlocked); in clientWait()
504 egl::Display::GetCurrentThreadUnlockedTailCall()->add(clientWaitUnlocked); in clientWait()
DSurfaceVk.cpp1108 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in destroy()
2207 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in prepareSwap()
2626 egl::Display::GetCurrentThreadUnlockedTailCall()->add( in throttleCPU()
Dvk_helpers.cpp9289 egl::Display::GetCurrentThreadUnlockedTailCall()->add(doCopy); in updateSubresourceOnHost()
/external/angle/src/libANGLE/
DDisplay.h356 static angle::UnlockedTailCall *GetCurrentThreadUnlockedTailCall();
DDisplay.cpp1314 GetCurrentThreadUnlockedTailCall()->run(nullptr); in terminate()
2762 angle::UnlockedTailCall *Display::GetCurrentThreadUnlockedTailCall() in GetCurrentThreadUnlockedTailCall() function in egl::Display
DContext.cpp9157 egl::Display::GetCurrentThreadUnlockedTailCall()->add(unlockedTask); in postCompileLinkTask()