Searched refs:GetResourceAllocationInfo (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_common.h | 92 GetResourceAllocationInfo(ID3D12Device *dev, UINT visibleMask, UINT numResourceDescs, const D3D12_R… in GetResourceAllocationInfo() function 94 return dev->GetResourceAllocationInfo(visibleMask, numResourceDescs, pResourceDescs); in GetResourceAllocationInfo() 147 GetResourceAllocationInfo(ID3D12Device *dev, UINT visibleMask, UINT numResourceDescs, const D3D12_R… in GetResourceAllocationInfo() function 150 dev->GetResourceAllocationInfo(&ret, visibleMask, numResourceDescs, pResourceDescs); in GetResourceAllocationInfo()
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D | d3d12_bufmgr.cpp | 104 bo->estimated_size = GetResourceAllocationInfo(screen->dev, 0, 1, &desc).SizeInBytes; in d3d12_bo_wrap_res()
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/external/mesa3d/docs/relnotes/ |
D | 24.2.0.rst | 2271 - d3d12: Use GetResourceAllocationInfo instead of GetCopyableFootprints for residency sizes
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