Searched refs:IsVertexArray (Results 1 – 3 of 3) sorted by relevance
1404 { "glIsVertexArray", _O(IsVertexArray) },
2091 ANGLE_CAPTURE_GL(IsVertexArray, isCallValid, context, arrayPacked, returnValue); in GL_IsVertexArray()
2334 …IsVertexArray(array: types::GLuint) -> types::GLboolean { __gl_imports::mem::transmute::<_, extern… in IsVertexArray() function4638 pub static mut IsVertexArray: FnPtr = FnPtr { variable13337 pub mod IsVertexArray { module13345 unsafe { storage::IsVertexArray.is_loaded } in is_loaded()13351 …storage::IsVertexArray = FnPtr::new(metaloadfn(&mut loadfn, "glIsVertexArray", &["glIsVertexArrayA… in load_with()20986 IsVertexArray::load_with(&mut *loadfn); in load_with()