/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLoopTests.cpp | 125 enum LoopType enum 134 static const char *getLoopTypeName(LoopType loopType) in getLoopTypeName() 240 … const char *description, bool isVertexCase, LoopType loopType, in createGenericLoopCase() 446 LoopType loopType, LoopCountType loopCountType) in createSpecialLoopCase() 1165 const char *loopTypeName = getLoopTypeName((LoopType)loopType); in init() 1200 … m_context, m_glslVersion, name.c_str(), desc.c_str(), isVertexCase, (LoopType)loopType, in init() 1226 … isVertexCase, (LoopCase)loopCase, (LoopType)loopType, in init()
|
/external/deqp/modules/gles3/functional/ |
D | es3fShaderLoopTests.cpp | 138 enum LoopType enum 147 static const char *getLoopTypeName(LoopType loopType) in getLoopTypeName() 253 … bool isVertexCase, LoopType loopType, LoopCountType loopCountType, in createGenericLoopCase() 454 … bool isVertexCase, LoopCase loopCase, LoopType loopType, in createSpecialLoopCase() 1173 const char *loopTypeName = getLoopTypeName((LoopType)loopType); in init() 1205 … (LoopType)loopType, (LoopCountType)loopCountType, in init() 1231 (LoopCase)loopCase, (LoopType)loopType, in init()
|
/external/deqp/modules/gles2/functional/ |
D | es2fShaderLoopTests.cpp | 139 enum LoopType enum 148 static const char *getLoopTypeName(LoopType loopType) in getLoopTypeName() 285 … bool isVertexCase, LoopType loopType, LoopCountType loopCountType, in createGenericLoopCase() 496 … bool isVertexCase, LoopCase loopCase, LoopType loopType, in createSpecialLoopCase() 1296 const char *loopTypeName = getLoopTypeName((LoopType)loopType); in init() 1328 … (LoopType)loopType, (LoopCountType)loopCountType, in init() 1354 (LoopCase)loopCase, (LoopType)loopType, in init()
|
/external/pytorch/torch/csrc/jit/ir/ |
D | ir_views.h | 115 enum LoopType { While, For, ModifiedLoop }; enum 117 LoopType loopType() { in loopType()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderLoopTests.cpp | 150 enum LoopType enum 158 static const char *getLoopTypeName(LoopType loopType) in getLoopTypeName() 343 bool isVertexCase, LoopType loopType, in createGenericLoopCase() 566 … bool isVertexCase, LoopCase loopCase, LoopType loopType, in createSpecialLoopCase() 1550 const char *loopTypeName = getLoopTypeName((LoopType)loopType); in init() 1583 … m_testCtx, testName.c_str(), isVertexCase, (LoopType)loopType, (LoopCountType)loopCountType, in init() 1608 … (LoopCase)loopCase, (LoopType)loopType, in init()
|
/external/deqp/modules/gles3/performance/ |
D | es3pShaderControlStatementTests.cpp | 411 enum LoopType enum in deqp::gles3::Performance::LoopCase 419 …LoopCase(Context &context, const char *name, const char *description, LoopType type, DecisionType … 429 LoopType m_type; 436 LoopCase::LoopCase(Context &context, const char *name, const char *description, LoopType type, in LoopCase() 940 LoopCase::LoopType type; in init()
|
D | es3pShaderCompilationCases.cpp | 320 enum LoopType enum 558 … bool addWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, 569 LoopType m_type; 728 … InvalidityType invalidityType, bool, LoopType type, int numLoopIterations, 739 LoopType m_type; 1214 static string loopVertexTemplate(LoopType type, bool isVertexCase, int numLoopIterations, int nesti… in loopVertexTemplate() 1278 static string loopFragmentTemplate(LoopType type, bool isVertexCase, int numLoopIterations, int nes… in loopFragmentTemplate() 1329 …aderCompilerCase::AttribSpec> loopShaderAttributes(const string &nameSpecialization, LoopType type, in loopShaderAttributes() 1354 …haderCompilerCase::UniformSpec> loopShaderUniforms(const string &nameSpecialization, LoopType type, in loopShaderUniforms() 2383 … LoopType type, int numLoopIterations, int nestingDepth) in ShaderCompilerLoopCase() [all …]
|
/external/deqp/modules/gles2/performance/ |
D | es2pShaderControlStatementTests.cpp | 407 enum LoopType enum in deqp::gles2::Performance::LoopCase 415 …LoopCase(Context &context, const char *name, const char *description, LoopType type, DecisionType … 425 LoopType m_type; 432 LoopCase::LoopCase(Context &context, const char *name, const char *description, LoopType type, in LoopCase() 928 LoopCase::LoopType type; in init()
|
D | es2pShaderCompilationCases.cpp | 320 enum LoopType enum 558 … bool addWhitespaceAndComments, bool isVertexCase, LoopType type, int numLoopIterations, 569 LoopType m_type; 728 … InvalidityType invalidityType, bool, LoopType type, int numLoopIterations, 739 LoopType m_type; 1211 static string loopVertexTemplate(LoopType type, bool isVertexCase, int numLoopIterations, int nesti… in loopVertexTemplate() 1274 static string loopFragmentTemplate(LoopType type, bool isVertexCase, int numLoopIterations, int nes… in loopFragmentTemplate() 1323 …aderCompilerCase::AttribSpec> loopShaderAttributes(const string &nameSpecialization, LoopType type, in loopShaderAttributes() 1348 …haderCompilerCase::UniformSpec> loopShaderUniforms(const string &nameSpecialization, LoopType type, in loopShaderUniforms() 2366 … LoopType type, int numLoopIterations, int nestingDepth) in ShaderCompilerLoopCase() [all …]
|
/external/deqp/modules/gles3/stress/ |
D | es3sLongRunningShaderTests.cpp | 55 enum LoopType enum 81 LoopType loopType;
|