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Searched refs:MESA_SHADER_COMPUTE (Results 1 – 25 of 253) sorted by relevance

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/external/mesa3d/src/mesa/main/
Dshaderobj.h139 return MESA_SHADER_COMPUTE; in _mesa_shader_enum_to_shader_stage()
157 case MESA_SHADER_COMPUTE: in _mesa_shader_stage_to_subroutine_prefix()
179 return MESA_SHADER_COMPUTE; in _mesa_shader_stage_from_subroutine_uniform()
199 return MESA_SHADER_COMPUTE; in _mesa_shader_stage_from_subroutine()
219 case MESA_SHADER_COMPUTE: in _mesa_shader_stage_to_subroutine()
240 case MESA_SHADER_COMPUTE: in _mesa_shader_stage_to_subroutine_uniform()
Dcompute.c51 if (ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE] == NULL) { in check_valid_to_compute()
98 struct gl_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in validate_DispatchCompute()
121 struct gl_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in validate_DispatchComputeGroupSizeARB()
277 struct gl_program *prog = ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in valid_dispatch_indirect()
325 ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in dispatch_compute()
370 ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in dispatch_compute_indirect()
/external/mesa3d/src/compiler/glsl/
Dstandalone.cpp81 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context()
82 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; in initialize_context()
83 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxCombinedUniformComponents = 1024; in initialize_context()
84 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context()
85 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */ in initialize_context()
86 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicBuffers = 8; in initialize_context()
87 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxAtomicCounters = 8; in initialize_context()
88 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxImageUniforms = 8; in initialize_context()
89 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformBlocks = 12; in initialize_context()
365 for (unsigned i = MESA_SHADER_VERTEX; i <= MESA_SHADER_COMPUTE; i++) { in standalone_compile_shader()
Dstandalone_scaffolding.cpp279 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxTextureImageUnits = 16; in initialize_context_to_defaults()
280 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxUniformComponents = 1024; in initialize_context_to_defaults()
281 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxInputComponents = 0; /* not used */ in initialize_context_to_defaults()
282 ctx->Const.Program[MESA_SHADER_COMPUTE].MaxOutputComponents = 0; /* not used */ in initialize_context_to_defaults()
/external/mesa3d/src/amd/vulkan/
Dradv_pipeline_compute.c113 …radv_declare_shader_args(device, NULL, &cs_stage->info, MESA_SHADER_COMPUTE, MESA_SHADER_NONE, &cs… in radv_compile_cs()
217 pipeline->base.shaders[MESA_SHADER_COMPUTE] = in radv_compute_pipeline_compile()
229 …er_stats(device, &pipeline->base, pipeline->base.shaders[MESA_SHADER_COMPUTE], MESA_SHADER_COMPUTE, in radv_compute_pipeline_compile()
265 pipeline->base.shaders[MESA_SHADER_COMPUTE] = shader; in radv_compute_pipeline_import_binary()
308 …radv_compute_pipeline_init(pipeline, pipeline_layout, pipeline->base.shaders[MESA_SHADER_COMPUTE]); in radv_compute_pipeline_create()
345 if (pipeline->base.shaders[MESA_SHADER_COMPUTE]) in radv_destroy_compute_pipeline()
346 radv_shader_unref(device, pipeline->base.shaders[MESA_SHADER_COMPUTE]); in radv_destroy_compute_pipeline()
/external/mesa3d/src/gallium/drivers/iris/
Diris_draw.c311 for (gl_shader_stage stage = 0; stage < MESA_SHADER_COMPUTE; stage++) { in iris_draw_vbo()
320 for (gl_shader_stage stage = 0; stage < MESA_SHADER_COMPUTE; stage++) in iris_draw_vbo()
364 const struct iris_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_COMPUTE]; in iris_update_grid_size_resource()
428 iris_predraw_resolve_inputs(ice, batch, NULL, MESA_SHADER_COMPUTE, false); in iris_launch_grid()
431 iris_predraw_flush_buffers(ice, batch, MESA_SHADER_COMPUTE); in iris_launch_grid()
440 ice->state.shaders[MESA_SHADER_COMPUTE].sysvals_need_upload = true; in iris_launch_grid()
446 ice->state.shaders[MESA_SHADER_COMPUTE].sysvals_need_upload = true; in iris_launch_grid()
470 iris_postdraw_update_image_resolve_tracking(ice, MESA_SHADER_COMPUTE); in iris_launch_grid()
Diris_binder.c211 ice->shaders.prog[MESA_SHADER_COMPUTE]; in iris_binder_reserve_compute()
218 binder->bt_offset[MESA_SHADER_COMPUTE] = iris_binder_reserve(ice, size); in iris_binder_reserve_compute()
/external/mesa3d/src/panfrost/vulkan/
Dpanvk_vX_cmd_push_constant.c17 case MESA_SHADER_COMPUTE: in panvk_per_arch()
49 if (shader->vk.stage == MESA_SHADER_COMPUTE) { in panvk_per_arch()
57 uint64_t *sysvals = shader->vk.stage == MESA_SHADER_COMPUTE in panvk_per_arch()
/external/mesa3d/src/freedreno/ir3/
Dir3_assembler.c19 shader->type = MESA_SHADER_COMPUTE; in ir3_parse_asm()
23 v->type = MESA_SHADER_COMPUTE; in ir3_parse_asm()
/external/mesa3d/src/mesa/program/
Dprogram.h114 return MESA_SHADER_COMPUTE; in _mesa_program_enum_to_shader_stage()
136 case MESA_SHADER_COMPUTE: in _mesa_shader_stage_to_program()
/external/mesa3d/src/intel/compiler/elk/
Delk_compiler.c56 i == MESA_SHADER_FRAGMENT || i == MESA_SHADER_COMPUTE; in elk_compiler_create()
185 [MESA_SHADER_COMPUTE] = sizeof(struct elk_cs_prog_data), in elk_prog_data_size()
200 [MESA_SHADER_COMPUTE] = sizeof(struct elk_cs_prog_key), in elk_prog_key_size()
/external/mesa3d/src/microsoft/spirv_to_dxil/
Dspirv2dxil.c59 return MESA_SHADER_COMPUTE; in stage_to_enum()
171 struct shader shaders[MESA_SHADER_COMPUTE + 1]; in main()
265 for (uint32_t i = 0; i <= MESA_SHADER_COMPUTE; ++i) { in main()
/external/mesa3d/src/intel/vulkan/
Danv_internal_kernels.c100 if (stage == MESA_SHADER_COMPUTE) { in compile_shader()
145 if (stage == MESA_SHADER_COMPUTE) { in compile_shader()
298 .stage = MESA_SHADER_COMPUTE, in anv_device_get_internal_shader()
314 .stage = MESA_SHADER_COMPUTE, in anv_device_get_internal_shader()
Danv_nir_compute_push_layout.c68 if (nir->info.stage == MESA_SHADER_COMPUTE && in anv_nir_compute_push_layout()
88 has_const_ubo && nir->info.stage != MESA_SHADER_COMPUTE && in anv_nir_compute_push_layout()
115 if (nir->info.stage == MESA_SHADER_COMPUTE && devinfo->verx10 < 125) { in anv_nir_compute_push_layout()
/external/mesa3d/src/intel/compiler/
Dbrw_rt.h260 uint32_t max_eu_id = devinfo->max_scratch_ids[MESA_SHADER_COMPUTE]; in brw_rt_ray_queries_hw_stacks_size()
271 uint32_t max_eu_id = devinfo->max_scratch_ids[MESA_SHADER_COMPUTE]; in brw_rt_ray_queries_shadow_stack_size()
/external/mesa3d/src/mesa/state_tracker/
Dst_atom_atomicbuf.c150 st->ctx->_Shader->CurrentProgram[MESA_SHADER_COMPUTE]; in st_bind_cs_atomics()
152 st_bind_atomics(st, prog, MESA_SHADER_COMPUTE); in st_bind_cs_atomics()
/external/mesa3d/src/compiler/
Dshader_enums.h65 MESA_SHADER_COMPUTE = 5, enumerator
66 PIPE_SHADER_COMPUTE = MESA_SHADER_COMPUTE,
90 return stage == MESA_SHADER_COMPUTE || stage == MESA_SHADER_KERNEL; in gl_shader_stage_is_compute()
103 return stage == MESA_SHADER_COMPUTE || in gl_shader_stage_uses_workgroup()
163 #define MESA_SHADER_STAGES (MESA_SHADER_COMPUTE + 1)
/external/mesa3d/src/compiler/nir/tests/
Dnir_test.h20 _b = nir_builder_init_simple_shader(MESA_SHADER_COMPUTE, &options, "%s", name); in nir_test()
/external/mesa3d/src/compiler/spirv/tests/
Dcontrol_flow_tests.cpp241 get_nir(ARRAY_SIZE(words), words, MESA_SHADER_COMPUTE); in TEST_F()
/external/mesa3d/src/gallium/drivers/freedreno/ir3/
Dir3_cmdline.c153 case MESA_SHADER_COMPUTE: in load_glsl()
319 stage = MESA_SHADER_COMPUTE; in main()
331 stage = MESA_SHADER_COMPUTE; in main()
/external/mesa3d/src/gallium/auxiliary/nir/
Dpipe_nir.h34 case MESA_SHADER_COMPUTE: in pipe_shader_from_nir()
/external/mesa3d/src/broadcom/common/
Dv3d_debug.c124 [MESA_SHADER_COMPUTE] = V3D_DEBUG_CS, in v3d_debug_flag_for_shader_stage()
/external/mesa3d/src/intel/vulkan_hasvk/
Danv_nir_compute_push_layout.c77 has_const_ubo && nir->info.stage != MESA_SHADER_COMPUTE; in anv_nir_compute_push_layout()
93 if (nir->info.stage == MESA_SHADER_COMPUTE) { in anv_nir_compute_push_layout()
/external/mesa3d/src/gallium/drivers/crocus/
Dcrocus_draw.c425 for (gl_shader_stage stage = 0; stage < MESA_SHADER_COMPUTE; stage++) { in crocus_draw_vbo()
453 const struct crocus_compiled_shader *shader = ice->shaders.prog[MESA_SHADER_COMPUTE]; in crocus_update_grid_size_resource()
498 MESA_SHADER_COMPUTE, false); in crocus_launch_grid()
508 ice->state.shaders[MESA_SHADER_COMPUTE].sysvals_need_upload = true; in crocus_launch_grid()
/external/mesa3d/src/gallium/drivers/zink/
Dzink_program_state.hpp368 … BITFIELD_MASK(MESA_SHADER_COMPUTE)>(optimal_keys, shadow_needs_shader_swizzle); in get_gfx_pipeline_stage_eq_func()
372 …BITFIELD_MASK(MESA_SHADER_COMPUTE) & ~BITFIELD_BIT(MESA_SHADER_GEOMETRY)>(optimal_keys, shadow_nee… in get_gfx_pipeline_stage_eq_func()
381 …BITFIELD_MASK(MESA_SHADER_COMPUTE) & ~BITFIELD_BIT(MESA_SHADER_TESS_CTRL)>(optimal_keys, shadow_ne… in get_gfx_pipeline_stage_eq_func()
385 …BITFIELD_MASK(MESA_SHADER_COMPUTE) & ~(BITFIELD_BIT(MESA_SHADER_GEOMETRY) | BITFIELD_BIT(MESA_SHAD… in get_gfx_pipeline_stage_eq_func()

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