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Searched refs:MemoryShaderCache (Results 1 – 9 of 9) sorted by relevance

/external/angle/src/libANGLE/
DMemoryShaderCache.cpp36 MemoryShaderCache::MemoryShaderCache(egl::BlobCache &blobCache) : mBlobCache(blobCache) {} in MemoryShaderCache() function in gl::MemoryShaderCache
38 MemoryShaderCache::~MemoryShaderCache() {} in ~MemoryShaderCache()
40 egl::CacheGetResult MemoryShaderCache::getShader(const Context *context, in getShader()
84 angle::Result MemoryShaderCache::putShader(const Context *context, in putShader()
109 void MemoryShaderCache::clear() in clear()
114 size_t MemoryShaderCache::maxSize() const in maxSize()
DMemoryShaderCache.h27 class MemoryShaderCache final : angle::NonCopyable
30 explicit MemoryShaderCache(egl::BlobCache &blobCache);
31 ~MemoryShaderCache();
DContext.h71 class MemoryShaderCache; variable
518 MemoryShaderCache *memoryShaderCache,
649 MemoryShaderCache *getMemoryShaderCache() const { return mMemoryShaderCache; } in getMemoryShaderCache()
973 MemoryShaderCache *mMemoryShaderCache;
DDisplay.h305 gl::MemoryShaderCache *getMemoryShaderCache() { return &mMemoryShaderCache; } in getMemoryShaderCache()
433 gl::MemoryShaderCache mMemoryShaderCache;
DShader.cpp705 MemoryShaderCache *shaderCache = context->getMemoryShaderCache(); in compile()
784 MemoryShaderCache *shaderCache = context->getMemoryShaderCache(); in resolveCompile()
DDisplay.cpp1639 gl::MemoryShaderCache *shaderCachePointer = &mMemoryShaderCache; in createContext()
DContext.cpp644 MemoryShaderCache *memoryShaderCache, in Context()
/external/angle/src/
DlibGLESv2.gni291 "src/libANGLE/MemoryShaderCache.h",
439 "src/libANGLE/MemoryShaderCache.cpp",
/external/angle/
DAndroid.bp3445 "src/libANGLE/MemoryShaderCache.cpp",
3446 "src/libANGLE/MemoryShaderCache.h",
4580 "src/libANGLE/MemoryShaderCache.cpp",