/external/skia/src/gpu/ |
D | MutableTextureState.cpp | 14 MutableTextureState::MutableTextureState(): in MutableTextureState() function in skgpu::MutableTextureState 17 MutableTextureState::~MutableTextureState() = default; 19 MutableTextureState::MutableTextureState(const MutableTextureState& that): fIsValid(false) { in MutableTextureState() function in skgpu::MutableTextureState 23 MutableTextureState& MutableTextureState::operator=(const MutableTextureState& that) { in operator =() 30 void MutableTextureState::set(const MutableTextureState& that) { in set()
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D | MutableTextureStatePriv.h | 28 using AnyStateData = MutableTextureState::AnyStateData; 31 friend class MutableTextureState; 38 static MutableTextureState MakeMutableTextureState(BackendApi backend, in MakeMutableTextureState() 40 return MutableTextureState(backend, data); in MakeMutableTextureState() 43 static const MutableTextureStateData* GetStateData(const MutableTextureState& mts) { in GetStateData() 47 static const MutableTextureStateData* GetStateData(const MutableTextureState* mts) { in GetStateData() 52 static MutableTextureStateData* GetStateData(MutableTextureState* mts) { in GetStateData()
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/external/skia/include/gpu/ |
D | MutableTextureState.h | 30 class SK_API MutableTextureState : public SkRefCnt { 32 MutableTextureState(); 33 ~MutableTextureState() override; 35 MutableTextureState(const MutableTextureState& that); 37 MutableTextureState& operator=(const MutableTextureState& that); 39 void set(const MutableTextureState& that); 56 MutableTextureState(BackendApi api, const StateData& data) : fBackend(api), fIsValid(true) { in MutableTextureState() function
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D | BUILD.bazel | 13 "MutableTextureState.h", 22 "MutableTextureState.h",
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/external/skia/src/gpu/vk/ |
D | VulkanMutableTextureState.cpp | 37 MutableTextureState MakeVulkan(VkImageLayout layout, uint32_t queueFamilyIndex) { in MakeVulkan() 43 static const VulkanMutableTextureState* get_and_cast_data(const MutableTextureState& mts) { in get_and_cast_data() 49 static const VulkanMutableTextureState* get_and_cast_data(const MutableTextureState* mts) { in get_and_cast_data() 55 static VulkanMutableTextureState* get_and_cast_data(MutableTextureState* mts) { in get_and_cast_data() 61 VkImageLayout GetVkImageLayout(const MutableTextureState& state) { in GetVkImageLayout() 66 VkImageLayout GetVkImageLayout(const MutableTextureState* state) { in GetVkImageLayout() 72 void SetVkImageLayout(MutableTextureState* state, VkImageLayout layout) { in SetVkImageLayout() 77 uint32_t GetVkQueueFamilyIndex(const MutableTextureState& state) { in GetVkQueueFamilyIndex() 82 uint32_t GetVkQueueFamilyIndex(const MutableTextureState* state) { in GetVkQueueFamilyIndex() 88 void SetVkQueueFamilyIndex(MutableTextureState* state, uint32_t queueFamilyIndex) { in SetVkQueueFamilyIndex()
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D | VulkanMutableTextureStatePriv.h | 16 class MutableTextureState; variable 20 void SetVkImageLayout(MutableTextureState* state, VkImageLayout layout); 21 void SetVkQueueFamilyIndex(MutableTextureState* state, uint32_t queueFamilyIndex);
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/external/skia/include/gpu/vk/ |
D | VulkanMutableTextureState.h | 18 SK_API MutableTextureState MakeVulkan(VkImageLayout layout, uint32_t queueFamilyIndex); 20 SK_API VkImageLayout GetVkImageLayout(const MutableTextureState& state); 21 SK_API VkImageLayout GetVkImageLayout(const MutableTextureState* state); 22 SK_API uint32_t GetVkQueueFamilyIndex(const MutableTextureState& state); 23 SK_API uint32_t GetVkQueueFamilyIndex(const MutableTextureState* state);
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/external/skia/src/gpu/ganesh/vk/ |
D | GrVkBackendSurface.cpp | 165 sk_sp<skgpu::MutableTextureState> mutableState = nullptr) in GrVkBackendTextureData() 171 sk_make_sp<skgpu::MutableTextureState>(skgpu::MutableTextureStates::MakeVulkan( in GrVkBackendTextureData() 178 sk_sp<skgpu::MutableTextureState> getMutableState() const override { in getMutableState() 181 void setMutableState(const skgpu::MutableTextureState& state) override { in setMutableState() 185 skgpu::MutableTextureState* mutableState() { return fMutableState.get(); } in mutableState() 186 const skgpu::MutableTextureState* mutableState() const { return fMutableState.get(); } in mutableState() 233 sk_sp<skgpu::MutableTextureState> fMutableState; 296 sk_sp<skgpu::MutableTextureState> mutableState) { in MakeVk() 332 sk_sp<skgpu::MutableTextureState> mutableState = nullptr) in GrVkBackendRenderTargetData() 338 sk_make_sp<skgpu::MutableTextureState>(skgpu::MutableTextureStates::MakeVulkan( in GrVkBackendRenderTargetData() [all …]
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D | GrVkBackendSurfacePriv.h | 19 class MutableTextureState; variable 27 sk_sp<skgpu::MutableTextureState>); 37 sk_sp<skgpu::MutableTextureState>);
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D | GrVkGpu.h | 79 class MutableTextureState; variable 133 const skgpu::MutableTextureState&, 134 skgpu::MutableTextureState* previousState, 138 const skgpu::MutableTextureState&, 139 skgpu::MutableTextureState* previousState, 279 sk_sp<skgpu::MutableTextureState> currentState, 283 skgpu::MutableTextureState* previousState, 382 const skgpu::MutableTextureState* newState) override;
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D | GrVkTypesPriv.h | 18 class MutableTextureState; variable 23 const skgpu::MutableTextureState*);
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D | GrVkImage.h | 68 sk_sp<skgpu::MutableTextureState>, 138 sk_sp<skgpu::MutableTextureState> getMutableState() const { return fMutableState; } in getMutableState() 244 sk_sp<skgpu::MutableTextureState> mutableState, 254 sk_sp<skgpu::MutableTextureState> mutableState, 274 sk_sp<skgpu::MutableTextureState> fMutableState;
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/external/skia/src/gpu/graphite/ |
D | Texture.h | 17 class MutableTextureState; variable 45 sk_sp<MutableTextureState> mutableState, 48 MutableTextureState* mutableState() const; 58 sk_sp<MutableTextureState> fMutableState;
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D | Texture.cpp | 23 sk_sp<MutableTextureState> mutableState, in Texture() 46 MutableTextureState* Texture::mutableState() const { return fMutableState.get(); } in mutableState()
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/external/skia/src/gpu/graphite/vk/ |
D | VulkanBackendTexture.cpp | 20 VulkanBackendTextureData(VulkanAlloc alloc, sk_sp<skgpu::MutableTextureState> mts, VkImage vImg) in VulkanBackendTextureData() 29 sk_sp<skgpu::MutableTextureState> mutableState() const { return fMutableState; } in mutableState() 33 sk_sp<skgpu::MutableTextureState> fMutableState; 76 sk_make_sp<skgpu::MutableTextureState>( in MakeVulkan() 117 sk_sp<skgpu::MutableTextureState> GetMutableState(const BackendTexture& tex) { in GetMutableState() 126 void SetMutableState(BackendTexture* tex, const skgpu::MutableTextureState& newState) { in SetMutableState()
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D | VulkanTexture.h | 21 namespace skgpu { class MutableTextureState; } variable 38 sk_sp<MutableTextureState> fMutableState; 54 sk_sp<MutableTextureState>, 110 sk_sp<MutableTextureState>,
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D | VulkanGraphiteUtils.h | 81 void SetMutableState(BackendTexture*, const skgpu::MutableTextureState&); 82 sk_sp<skgpu::MutableTextureState> GetMutableState(const BackendTexture&);
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/external/skia/tests/ |
D | BackendSurfaceMutableStateTest.cpp | 65 MutableTextureState initState = skgpu::MutableTextureStates::MakeVulkan(initLayout, initQueue); in DEF_GANESH_TEST_FOR_VULKAN_CONTEXT() 74 MutableTextureState newState = skgpu::MutableTextureStates::MakeVulkan( in DEF_GANESH_TEST_FOR_VULKAN_CONTEXT() 145 MutableTextureState previousState; in DEF_GANESH_TEST_FOR_VULKAN_CONTEXT() 159 MutableTextureState noopState = skgpu::MutableTextureStates::MakeVulkan( in DEF_GANESH_TEST_FOR_VULKAN_CONTEXT() 175 MutableTextureState externalState = skgpu::MutableTextureStates::MakeVulkan( in DEF_GANESH_TEST_FOR_VULKAN_CONTEXT() 194 MutableTextureState externalState2 = in DEF_GANESH_TEST_FOR_VULKAN_CONTEXT()
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/external/skia/src/gpu/ganesh/ |
D | GrBackendSurfacePriv.h | 78 virtual sk_sp<skgpu::MutableTextureState> getMutableState() const { return nullptr; } in getMutableState() 79 virtual void setMutableState(const skgpu::MutableTextureState&) {} in setMutableState() argument 102 virtual sk_sp<skgpu::MutableTextureState> getMutableState() const { return nullptr; } in getMutableState() 103 virtual void setMutableState(const skgpu::MutableTextureState&) {} in setMutableState() argument
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D | GrGpu.h | 60 class MutableTextureState; variable 421 const skgpu::MutableTextureState* newState); 610 const skgpu::MutableTextureState&, in setBackendTextureState() argument 611 skgpu::MutableTextureState* previousState, in setBackendTextureState() 618 const skgpu::MutableTextureState&, in setBackendRenderTargetState() argument 619 skgpu::MutableTextureState* previousState, in setBackendRenderTargetState() 861 const skgpu::MutableTextureState* newState) {} in prepareSurfacesForBackendAccessAndStateUpdates()
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D | GrDrawingManager.h | 57 class MutableTextureState; variable 179 const skgpu::MutableTextureState* newState); 203 const skgpu::MutableTextureState* newState);
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D | GrDirectContextPriv.h | 45 class MutableTextureState; variable 97 const skgpu::MutableTextureState* newState = nullptr); 104 const skgpu::MutableTextureState* newState = nullptr) {
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/external/skia/include/gpu/ganesh/ |
D | GrBackendSurface.h | 27 class MutableTextureState; variable 205 void setMutableState(const skgpu::MutableTextureState&); 250 sk_sp<skgpu::MutableTextureState> getMutableState() const; 335 void setMutableState(const skgpu::MutableTextureState&); 378 sk_sp<skgpu::MutableTextureState> getMutableState() const;
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D | GrDirectContext.h | 48 class MutableTextureState; variable 457 const skgpu::MutableTextureState* newState = nullptr); 870 const skgpu::MutableTextureState&, 871 skgpu::MutableTextureState* previousState = nullptr, 875 const skgpu::MutableTextureState&, 876 skgpu::MutableTextureState* previousState = nullptr,
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/external/skia/include/gpu/graphite/ |
D | GraphiteTypes.h | 21 class MutableTextureState; variable 80 MutableTextureState* fTargetTextureState = nullptr;
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