Searched refs:ReplayTargetData (Results 1 – 17 of 17) sorted by relevance
/external/skia/src/gpu/graphite/task/ |
D | Task.h | 27 struct ReplayTargetData { struct 57 virtual Status addCommands(Context*, CommandBuffer*, ReplayTargetData) = 0;
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D | CopyTask.h | 38 Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override; 68 Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override; 98 Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override;
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D | CopyTask.cpp | 55 ReplayTargetData) { in addCommands() argument 107 ReplayTargetData) { in addCommands() argument 182 ReplayTargetData) { in addCommands() argument
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D | UploadTask.h | 96 Task::Status addCommand(Context*, CommandBuffer*, Task::ReplayTargetData) const; 157 Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override;
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D | SynchronizeToCpuTask.cpp | 23 ReplayTargetData) { in addCommands() argument
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D | ClearBuffersTask.cpp | 22 ReplayTargetData) { in addCommands() argument
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D | SynchronizeToCpuTask.h | 35 Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override;
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D | ClearBuffersTask.h | 31 Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override;
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D | ComputeTask.h | 37 Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override;
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D | DrawTask.h | 33 Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override;
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D | RenderPassTask.h | 46 Status addCommands(Context*, CommandBuffer*, ReplayTargetData) override;
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D | TaskList.h | 39 Task::Status addCommands(Context*, CommandBuffer*, Task::ReplayTargetData);
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D | TaskList.cpp | 52 Task::ReplayTargetData replayData) { in addCommands()
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D | DrawTask.cpp | 67 ReplayTargetData replayTarget) { in addCommands()
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D | ComputeTask.cpp | 54 ReplayTargetData rtd) { in addCommands()
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D | RenderPassTask.cpp | 126 ReplayTargetData replayData) { in addCommands()
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D | UploadTask.cpp | 350 Task::ReplayTargetData replayData) const { in addCommand() 479 ReplayTargetData replayData) { in addCommands()
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