Searched refs:RequiredCapability (Results 1 – 3 of 3) sorted by relevance
104 struct RequiredCapability struct116 RequiredCapability(CapabilityFlag flagName_) in RequiredCapability() argument123 RequiredCapability(uint32_t enumName_, int referenceValue_) in RequiredCapability() function171 std::vector<RequiredCapability> requiredCaps;
232 std::vector<RequiredCapability>::const_iterator currRequirement = spec.requiredCaps.begin(); in isCapabilityRequired()380 …void parseRequirement(vector<RequiredCapability> &requiredCaps, vector<RequiredExtension> &require…1220 void ShaderParser::parseRequirement(vector<RequiredCapability> &requiredCaps, vector<RequiredExtens… in parseRequirement()1282 requiredCaps.push_back(RequiredCapability(limitEnum, limitValue)); in parseRequirement()1288 requiredCaps.push_back(RequiredCapability(CAPABILITY_FULL_GLSL_ES_100_SUPPORT)); in parseRequirement()1294 requiredCaps.push_back(RequiredCapability(CAPABILITY_ONLY_GLSL_ES_100_SUPPORT)); in parseRequirement()1300 requiredCaps.push_back(RequiredCapability(CAPABILITY_EXACTLY_ONE_DRAW_BUFFER)); in parseRequirement()1400 vector<RequiredCapability> unusedCaps; in parsePipelineProgram()1474 vector<RequiredCapability> requiredCaps; in parseShaderCase()
118 static void checkImplementationLimits(const vector<RequiredCapability> &requiredCaps, const Context… in checkImplementationLimits()122 const RequiredCapability &capability = requiredCaps[capNdx]; in checkImplementationLimits()