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Searched refs:RequiredCapability (Results 1 – 3 of 3) sorted by relevance

/external/deqp/framework/opengl/
DgluShaderLibrary.hpp104 struct RequiredCapability struct
116 RequiredCapability(CapabilityFlag flagName_) in RequiredCapability() argument
123 RequiredCapability(uint32_t enumName_, int referenceValue_) in RequiredCapability() function
171 std::vector<RequiredCapability> requiredCaps;
DgluShaderLibrary.cpp232 std::vector<RequiredCapability>::const_iterator currRequirement = spec.requiredCaps.begin(); in isCapabilityRequired()
380 …void parseRequirement(vector<RequiredCapability> &requiredCaps, vector<RequiredExtension> &require…
1220 void ShaderParser::parseRequirement(vector<RequiredCapability> &requiredCaps, vector<RequiredExtens… in parseRequirement()
1282 requiredCaps.push_back(RequiredCapability(limitEnum, limitValue)); in parseRequirement()
1288 requiredCaps.push_back(RequiredCapability(CAPABILITY_FULL_GLSL_ES_100_SUPPORT)); in parseRequirement()
1294 requiredCaps.push_back(RequiredCapability(CAPABILITY_ONLY_GLSL_ES_100_SUPPORT)); in parseRequirement()
1300 requiredCaps.push_back(RequiredCapability(CAPABILITY_EXACTLY_ONE_DRAW_BUFFER)); in parseRequirement()
1400 vector<RequiredCapability> unusedCaps; in parsePipelineProgram()
1474 vector<RequiredCapability> requiredCaps; in parseShaderCase()
/external/deqp/modules/glshared/
DglsShaderLibraryCase.cpp118 static void checkImplementationLimits(const vector<RequiredCapability> &requiredCaps, const Context… in checkImplementationLimits()
122 const RequiredCapability &capability = requiredCaps[capNdx]; in checkImplementationLimits()