Home
last modified time | relevance | path

Searched refs:ShaderOutputTypeToGLSLVersion (Results 1 – 4 of 4) sorted by relevance

/external/angle/src/compiler/translator/glsl/
DVersionGLSL.cpp20 int ShaderOutputTypeToGLSLVersion(ShShaderOutput output) in ShaderOutputTypeToGLSLVersion() function
72 mVersion = ShaderOutputTypeToGLSLVersion(output); in TVersionGLSL()
DVersionGLSL.h30 int ShaderOutputTypeToGLSLVersion(ShShaderOutput output);
DExtensionGLSL.cpp17 : TIntermTraverser(true, false, false), mTargetVersion(ShaderOutputTypeToGLSLVersion(output)) in TExtensionGLSL()
DTranslatorGLSL.cpp44 int targetGLSLVersion = ShaderOutputTypeToGLSLVersion(getOutputType()); in initBuiltInFunctionEmulator()