Searched refs:ShaderResourceViewReadAfterWriteHazard (Results 1 – 3 of 3) sorted by relevance
134 void APIENTRY ShaderResourceViewReadAfterWriteHazard(
195 pDeviceFuncs->pfnShaderResourceViewReadAfterWriteHazard = ShaderResourceViewReadAfterWriteHazard; in CreateDevice()
1124 ShaderResourceViewReadAfterWriteHazard(D3D10DDI_HDEVICE hDevice, // IN in ShaderResourceViewReadAfterWriteHazard() function