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Searched refs:SingleSucc (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/llvm-16.0/llvm/lib/Analysis/
DLoopNestAnalysis.cpp362 const BasicBlock &SingleSucc = in checkLoopsStructure() local
366 if (&SingleSucc != InnerLoopPreHeader) { in checkLoopsStructure()
367 const BranchInst *BI = dyn_cast<BranchInst>(SingleSucc.getTerminator()); in checkLoopsStructure()
/external/swiftshader/third_party/llvm-16.0/llvm/lib/Transforms/Vectorize/
DLoopVectorize.cpp8538 VPBlockBase *SingleSucc = VPBB->getSingleSuccessor(); in handleReplication() local
8539 assert(SingleSucc && "VPBB must have a single successor when handling " in handleReplication()
8541 VPBlockUtils::disconnectBlocks(VPBB, SingleSucc); in handleReplication()
8547 VPBlockUtils::connectBlocks(RegSucc, SingleSucc); in handleReplication()