Searched refs:TextureHasAnyRedefinedLevels (Results 1 – 4 of 4) sorted by relevance
552 bool TextureHasAnyRedefinedLevels(const gl::CubeFaceArray<gl::TexLevelMask> &redefinedLevels);
2016 bool TextureHasAnyRedefinedLevels(const gl::CubeFaceArray<gl::TexLevelMask> &redefinedLevels) in TextureHasAnyRedefinedLevels() function
1993 ASSERT(!TextureHasAnyRedefinedLevels(mRedefinedLevels)); in setStorageImpl()2695 ASSERT(!TextureHasAnyRedefinedLevels(mRedefinedLevels)); in generateMipmapsWithCPU()2821 ASSERT(!TextureHasAnyRedefinedLevels(mRedefinedLevels)); in copyAndStageImageData()2987 ASSERT(!TextureHasAnyRedefinedLevels(mRedefinedLevels)); in respecifyImageStorage()3006 ASSERT(!TextureHasAnyRedefinedLevels(mRedefinedLevels)); in respecifyImageStorage()3179 ASSERT(!TextureHasAnyRedefinedLevels(mRedefinedLevels)); in ensureImageInitialized()3488 TextureHasAnyRedefinedLevels(mRedefinedLevels) || isMipmapEnabledByMinFilter) in respecifyImageStorageIfNecessary()
556 if (TextureHasAnyRedefinedLevels(mRedefinedLevels) || isMipmapEnabledByMinFilter) in respecifyImageStorageIfNecessary()