Home
last modified time | relevance | path

Searched refs:TextureMap (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/glshared/
DglsFboUtil.hpp330 typedef std::map<glw::GLuint, const Texture *> TextureMap; typedef
339 TextureMap textures;
DglsFboUtil.cpp566 …for (TextureMap::const_iterator it = fboConfig.textures.begin(); it != fboConfig.textures.end(); i… in validStatusCodes()
730 for (TextureMap::const_iterator it = cfg.textures.begin(); it != cfg.textures.end(); ++it) in logFramebufferConfig()
922 for (TextureMap::const_iterator it = textures.begin(); it != textures.end(); it++) in ~FboBuilder()
DglsFboCompletenessTests.cpp388 … for (config::TextureMap::const_iterator it = fbo.textures.begin(); it != fbo.textures.end(); ++it) in logFormatInfo()
/external/angle/src/libANGLE/renderer/
Drenderer_utils.h241 using TextureMapWithSamplerFormat = angle::PackedEnumMap<gl::SamplerFormat, gl::TextureMap>;
/external/angle/src/libANGLE/
DState.h845 void detachTexture(Context *context, const TextureMap &zeroTextures, TextureID texture);
846 void initializeZeroTextures(const Context *context, const TextureMap &zeroTextures);
DContext.h937 TextureMap mZeroTextures;
Dangletypes.h1081 using TextureMap = TextureTypeMap<BindingPointer<Texture>>; variable
DState.cpp2693 void State::detachTexture(Context *context, const TextureMap &zeroTextures, TextureID texture) in detachTexture()
2754 void State::initializeZeroTextures(const Context *context, const TextureMap &zeroTextures) in initializeZeroTextures()