Searched refs:TextureSampler (Results 1 – 10 of 10) sorted by relevance
75 class TextureSampler; variable194 const TextureSampler& textureSampler(int index) const;262 virtual const TextureSampler& onTextureSampler(int) const { SK_ABORT("no texture samplers"); } in onTextureSampler()480 class GrGeometryProcessor::TextureSampler {482 TextureSampler() = default;484 TextureSampler(GrSamplerState, const GrBackendFormat&, const skgpu::Swizzle&);486 TextureSampler(const TextureSampler&) = delete;487 TextureSampler& operator=(const TextureSampler&) = delete;489 TextureSampler(TextureSampler&&) = default;490 TextureSampler& operator=(TextureSampler&&) = default;
30 const GrGeometryProcessor::TextureSampler& GrGeometryProcessor::textureSampler(int i) const { in textureSampler()62 GrGeometryProcessor::TextureSampler::TextureSampler(GrSamplerState samplerState, in TextureSampler() function in GrGeometryProcessor::TextureSampler68 void GrGeometryProcessor::TextureSampler::reset(GrSamplerState samplerState, in reset()
68 const GrGeometryProcessor::TextureSampler& sampler = geomProc.textureSampler(i); in add_geomproc_sampler_keys()
129 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()131 TextureSampler fTextureSamplers[kMaxTextures];188 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()191 TextureSampler fTextureSamplers[kMaxTextures];260 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()262 TextureSampler fTextureSamplers[kMaxTextures];
50 const TextureSampler& onTextureSampler(int i) const override { return fLUTTextureSampler; } in onTextureSampler()53 TextureSampler fLUTTextureSampler;
79 const TextureSampler& onTextureSampler(int i) const override { return fTextureSamplers[i]; } in onTextureSampler()86 TextureSampler fTextureSamplers[kMaxTextures];
92 const TextureSampler& onTextureSampler(int) const override { return fAtlasAccess; } in onTextureSampler()97 TextureSampler fAtlasAccess;
169 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler()177 TextureSampler fSampler;
905 const TextureSampler& onTextureSampler(int) const override { return fSampler; } in onTextureSampler()924 TextureSampler fSampler;
626 const TextureSampler& onTextureSampler(int index) const override { in onTextureSampler()633 TArray<TextureSampler> fTextureSamplers;