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Searched refs:VertexArrayImpl (Results 1 – 25 of 34) sorted by relevance

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/external/angle/src/libANGLE/renderer/
DVertexArrayImpl.h31 class VertexArrayImpl : angle::NonCopyable
34 VertexArrayImpl(const gl::VertexArrayState &state) : mState(state) {} in VertexArrayImpl() function
44 virtual ~VertexArrayImpl() {} in ~VertexArrayImpl()
60 inline angle::Result VertexArrayImpl::syncState(const gl::Context *context, in syncState()
DGLImplFactory.h54 class VertexArrayImpl; variable
82 virtual VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) = 0;
DVertexArrayImpl.cpp13 angle::Result VertexArrayImpl::onLabelUpdate(const gl::Context *context) in onLabelUpdate()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DVertexArray9.h21 class VertexArray9 : public VertexArrayImpl
24 VertexArray9(const gl::VertexArrayState &data) : VertexArrayImpl(data) {} in VertexArray9()
DContext9.h50 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DContext9.cpp106 VertexArrayImpl *Context9::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
/external/angle/src/tests/
Dangle_unittests_utils.h54 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override in createVertexArray()
99 MOCK_METHOD1(createVertexArray, VertexArrayImpl *(const gl::VertexArrayState &));
/external/angle/src/libANGLE/renderer/null/
DVertexArrayNULL.h18 class VertexArrayNULL : public VertexArrayImpl
DVertexArrayNULL.cpp17 VertexArrayNULL::VertexArrayNULL(const gl::VertexArrayState &data) : VertexArrayImpl(data) {} in VertexArrayNULL()
DContextNULL.h228 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DContextNULL.cpp467 VertexArrayImpl *ContextNULL::createVertexArray(const gl::VertexArrayState &data) in createVertexArray()
/external/angle/src/libANGLE/
DVertexArray.h28 class VertexArrayImpl; variable
284 rx::VertexArrayImpl *getImplementation() const { return mVertexArray; } in getImplementation()
406 rx::VertexArrayImpl *mVertexArray;
/external/angle/src/libANGLE/renderer/wgpu/
DVertexArrayWgpu.h39 class VertexArrayWgpu : public VertexArrayImpl
DContextWgpu.h222 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DVertexArrayWgpu.cpp110 VertexArrayWgpu::VertexArrayWgpu(const gl::VertexArrayState &data) : VertexArrayImpl(data) in VertexArrayWgpu()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.h21 class VertexArray11 : public VertexArrayImpl
DVertexArray11.cpp23 : VertexArrayImpl(data), in VertexArray11()
DContext11.h52 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
/external/angle/src/libANGLE/renderer/metal/
DVertexArrayMtl.h25 class VertexArrayMtl : public VertexArrayImpl
DContextMtl.h240 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &state) override;
/external/angle/src/libANGLE/renderer/gl/
DVertexArrayGL.h25 class VertexArrayGL : public VertexArrayImpl
DContextGL.h71 VertexArrayImpl *createVertexArray(const gl::VertexArrayState &data) override;
DVertexArrayGL.cpp113 : VertexArrayImpl(state), in VertexArrayGL()
124 : VertexArrayImpl(state), mVertexArrayID(id), mOwnsNativeState(false), mNativeState(sharedState) in VertexArrayGL()
/external/angle/src/libANGLE/renderer/vulkan/
DVertexArrayVk.h46 class VertexArrayVk : public VertexArrayImpl
/external/angle/src/
DlibGLESv2.gni374 "src/libANGLE/renderer/VertexArrayImpl.h",
492 "src/libANGLE/renderer/VertexArrayImpl.cpp",

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