Home
last modified time | relevance | path

Searched refs:_mesa_ClientActiveTexture (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/mesa/main/
Denable.c188 _mesa_ClientActiveTexture(GL_TEXTURE0 + index); in client_state_i()
190 _mesa_ClientActiveTexture(GL_TEXTURE0 + saved_active); in client_state_i()
231 _mesa_ClientActiveTexture(cap); in _mesa_EnableVertexArrayEXT()
233 _mesa_ClientActiveTexture(GL_TEXTURE0 + saved_active); in _mesa_EnableVertexArrayEXT()
284 _mesa_ClientActiveTexture(cap); in _mesa_DisableVertexArrayEXT()
286 _mesa_ClientActiveTexture(GL_TEXTURE0 + saved_active); in _mesa_DisableVertexArrayEXT()
Dattrib.c1446 _mesa_ClientActiveTexture(GL_TEXTURE0 + i); in _mesa_ClientAttribDefaultEXT()
1465 _mesa_ClientActiveTexture(GL_TEXTURE0); in _mesa_ClientAttribDefaultEXT()
Dtexstate.c356 _mesa_ClientActiveTexture(GLenum texture) in _mesa_ClientActiveTexture() function
Dget.c2967 _mesa_ClientActiveTexture(GL_TEXTURE0 + index); in find_value_indexed()
2969 _mesa_ClientActiveTexture(GL_TEXTURE0 + curTexUnitSave); in find_value_indexed()