Searched refs:addShaderBoolLightArray (Results 1 – 2 of 2) sorted by relevance
232 void addShaderBoolLightArray(std::stringstream &outStream,
783 void GLES1Renderer::addShaderBoolLightArray(std::stringstream &outStream, in addShaderBoolLightArray() function in gl::GLES1Renderer830 addShaderBoolLightArray(outStream, "light_enables", mShaderState.lightEnables); in addVertexShaderDefs()