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Searched refs:addShaderCodeCustomVertex (Results 1 – 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
DvktSpvAsmSpirvVersionTests.cpp304 addShaderCodeCustomVertex(programCollection, instanceContext, &spirVAsmBuildOptions); in initPrograms()
DvktSpvAsmGraphicsShaderTestUtil.hpp451 void addShaderCodeCustomVertex(vk::SourceCollections &dst, InstanceContext &context,
DvktSpvAsmGraphicsShaderTestUtil.cpp1300 void addShaderCodeCustomVertex(vk::SourceCollections &dst, InstanceContext &context, in addShaderCodeCustomVertex() function
1337 void addShaderCodeCustomVertex(vk::SourceCollections &dst, InstanceContext context) in addShaderCodeCustomVertex() function
1339 addShaderCodeCustomVertex(dst, context, nullptr); in addShaderCodeCustomVertex()
4816 …Data[VK_SHADER_STAGE_VERTEX_BIT] = StageData(getVertFragPipelineStages, addShaderCodeCustomVertex); in getStageData()