Searched refs:addShaderCodeCustomVertex (Results 1 – 3 of 3) sorted by relevance
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
D | vktSpvAsmSpirvVersionTests.cpp | 304 addShaderCodeCustomVertex(programCollection, instanceContext, &spirVAsmBuildOptions); in initPrograms()
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D | vktSpvAsmGraphicsShaderTestUtil.hpp | 451 void addShaderCodeCustomVertex(vk::SourceCollections &dst, InstanceContext &context,
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D | vktSpvAsmGraphicsShaderTestUtil.cpp | 1300 void addShaderCodeCustomVertex(vk::SourceCollections &dst, InstanceContext &context, in addShaderCodeCustomVertex() function 1337 void addShaderCodeCustomVertex(vk::SourceCollections &dst, InstanceContext context) in addShaderCodeCustomVertex() function 1339 addShaderCodeCustomVertex(dst, context, nullptr); in addShaderCodeCustomVertex() 4816 …Data[VK_SHADER_STAGE_VERTEX_BIT] = StageData(getVertFragPipelineStages, addShaderCodeCustomVertex); in getStageData()
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