Searched refs:advanced_blend_modes (Results 1 – 6 of 6) sorted by relevance
430 unsigned advanced_blend_modes; member
143 const GLbitfield blend_support = !prog ? 0 : prog->info.fs.advanced_blend_modes; in _mesa_update_valid_to_render_state()
491 if (sh->info.fs.advanced_blend_modes == 0) { in gl_nir_lower_blend_equation_advanced()563 sh->info.fs.advanced_blend_modes); in gl_nir_lower_blend_equation_advanced()
2471 linked_shader->Program->nir->info.fs.advanced_blend_modes |= shader->BlendSupport; in link_fs_inout_layout_qualifiers()
2383 if (info->fs.advanced_blend_modes) { in ureg_setup_fragment_shader()2385 info->fs.advanced_blend_modes); in ureg_setup_fragment_shader()
2697 print_nz_x32(fp, "advanced_blend_modes", info->fs.advanced_blend_modes); in print_shader_info()