Searched refs:agx_compiled_shader (Results 1 – 5 of 5) sorted by relevance
/external/mesa3d/src/gallium/drivers/asahi/ |
D | agx_disk_cache.c | 59 write_shader(struct blob *blob, const struct agx_compiled_shader *binary, in write_shader() 91 static struct agx_compiled_shader * 95 struct agx_compiled_shader *binary = CALLOC_STRUCT(agx_compiled_shader); in read_shader() 153 const struct agx_compiled_shader *binary) in agx_disk_cache_store() 175 struct agx_compiled_shader * 196 struct agx_compiled_shader *binary = in agx_disk_cache_retrieve()
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D | agx_disk_cache.h | 16 const struct agx_compiled_shader *binary); 18 struct agx_compiled_shader *
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D | agx_state.h | 223 struct agx_compiled_shader { struct 248 struct agx_compiled_shader *gs_count, *pre_gs; argument 249 struct agx_compiled_shader *gs_copy; argument 270 struct agx_compiled_shader *main; argument 611 struct agx_compiled_shader *vs, *fs, *gs, *tcs; 789 struct agx_compiled_shader *agx_build_meta_shader(struct agx_context *ctx, 794 struct agx_workgroup wg, struct agx_compiled_shader *cs, 1030 struct agx_compiled_shader *compiled,
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D | agx_nir_lower_sysvals.c | 311 find_push_range_containing(struct agx_compiled_shader *shader, uint8_t table, in find_push_range_containing() 331 lay_out_table(struct agx_compiled_shader *shader, struct table_state *state, in lay_out_table() 378 lay_out_uniforms(struct agx_compiled_shader *shader, struct state *state) in lay_out_uniforms() 503 struct agx_compiled_shader *compiled, in agx_nir_layout_uniforms()
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D | agx_state.c | 1520 static struct agx_compiled_shader * 1526 struct agx_compiled_shader *compiled = CALLOC_STRUCT(agx_compiled_shader); in agx_compile_nir() 1574 static struct agx_compiled_shader * 1581 static struct agx_compiled_shader * 1685 struct agx_compiled_shader *compiled = agx_compile_nir( in agx_compile_variant() 1747 static struct agx_compiled_shader * 1753 struct agx_compiled_shader *compiled = in agx_get_shader_variant() 2078 struct agx_compiled_shader *so = agx_get_shader_variant( in agx_get_compute_state_info() 2090 agx_update_shader(struct agx_context *ctx, struct agx_compiled_shader **out, in agx_update_shader() 2177 struct agx_compiled_shader *prolog = NULL, *epilog = NULL; in asahi_fast_link() [all …]
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