Home
last modified time | relevance | path

Searched refs:agx_compiled_shader (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/gallium/drivers/asahi/
Dagx_disk_cache.c59 write_shader(struct blob *blob, const struct agx_compiled_shader *binary, in write_shader()
91 static struct agx_compiled_shader *
95 struct agx_compiled_shader *binary = CALLOC_STRUCT(agx_compiled_shader); in read_shader()
153 const struct agx_compiled_shader *binary) in agx_disk_cache_store()
175 struct agx_compiled_shader *
196 struct agx_compiled_shader *binary = in agx_disk_cache_retrieve()
Dagx_disk_cache.h16 const struct agx_compiled_shader *binary);
18 struct agx_compiled_shader *
Dagx_state.h223 struct agx_compiled_shader { struct
248 struct agx_compiled_shader *gs_count, *pre_gs; argument
249 struct agx_compiled_shader *gs_copy; argument
270 struct agx_compiled_shader *main; argument
611 struct agx_compiled_shader *vs, *fs, *gs, *tcs;
789 struct agx_compiled_shader *agx_build_meta_shader(struct agx_context *ctx,
794 struct agx_workgroup wg, struct agx_compiled_shader *cs,
1030 struct agx_compiled_shader *compiled,
Dagx_nir_lower_sysvals.c311 find_push_range_containing(struct agx_compiled_shader *shader, uint8_t table, in find_push_range_containing()
331 lay_out_table(struct agx_compiled_shader *shader, struct table_state *state, in lay_out_table()
378 lay_out_uniforms(struct agx_compiled_shader *shader, struct state *state) in lay_out_uniforms()
503 struct agx_compiled_shader *compiled, in agx_nir_layout_uniforms()
Dagx_state.c1520 static struct agx_compiled_shader *
1526 struct agx_compiled_shader *compiled = CALLOC_STRUCT(agx_compiled_shader); in agx_compile_nir()
1574 static struct agx_compiled_shader *
1581 static struct agx_compiled_shader *
1685 struct agx_compiled_shader *compiled = agx_compile_nir( in agx_compile_variant()
1747 static struct agx_compiled_shader *
1753 struct agx_compiled_shader *compiled = in agx_get_shader_variant()
2078 struct agx_compiled_shader *so = agx_get_shader_variant( in agx_get_compute_state_info()
2090 agx_update_shader(struct agx_context *ctx, struct agx_compiled_shader **out, in agx_update_shader()
2177 struct agx_compiled_shader *prolog = NULL, *epilog = NULL; in asahi_fast_link()
[all …]