Searched refs:agx_precompiled_shader (Results 1 – 4 of 4) sorted by relevance
15 struct agx_precompiled_shader { struct29 struct agx_precompiled_shader *precomp[LIBAGX_NUM_PROGRAMS]; argument35 struct agx_precompiled_shader *
237 static struct agx_precompiled_shader *249 struct agx_precompiled_shader *p = in agx_get_precompiled_locked()250 ralloc(cache->ht, struct agx_precompiled_shader); in agx_get_precompiled_locked()311 struct agx_precompiled_shader *317 struct agx_precompiled_shader *ret = p_atomic_read(cache->precomp + program); in agx_get_precompiled()333 struct agx_precompiled_shader *pc = in agx_helper_program()
716 struct agx_precompiled_shader *prog = agx_get_precompiled(&dev->bg_eot, idx); in hk_dispatch_precomp()
3110 struct agx_precompiled_shader *cs = in agx_launch_precomp()