Searched refs:alignment_mask (Results 1 – 5 of 5) sorted by relevance
149 map.alignment_mask = 0x3; in intel_get_register_map()158 uint32_t align = map.alignment_mask; in intel_get_register_range()160 if (offset & map.alignment_mask) in intel_get_register_range()
83 uint32_t alignment_mask; member
175 _OBSTACK_SIZE_T alignment_mask; /* Mask of alignment for each object. */ member240 #define obstack_alignment_mask(h) ((h)->alignment_mask)311 __o->alignment_mask)); })411 __o1->alignment_mask); \439 (h)->alignment_mask))515 (h)->alignment_mask), \
139 h->alignment_mask = alignment - 1; in _obstack_begin_worker()197 size_t sum2 = sum1 + h->alignment_mask; in _obstack_newchunk()215 __PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask); in _obstack_newchunk()226 h->alignment_mask))) in _obstack_newchunk()
69 const T alignment_mask = alignment - 1; in Align() local70 return (value + alignment_mask) & ~alignment_mask; in Align()