Searched refs:allowed_command_packets_ (Results 1 – 2 of 2) sorted by relevance
135 allowed_command_packets_(1u), in CommandChannel()415 if (allowed_command_packets_.value() == 0) { in TrySendQueuedCommands()422 allowed_command_packets_.value() > 0 && it != send_queue_.end();) { in TrySendQueuedCommands()473 allowed_command_packets_.Set(allowed_command_packets_.value() - 1); in SendQueuedCommand()572 allowed_command_packets_.Set( in UpdateTransaction()578 allowed_command_packets_.Set( in UpdateTransaction()586 allowed_command_packets_.value()); in UpdateTransaction()788 allowed_command_packets_.AttachInspect(command_channel_node_, in AttachInspect()
432 UintInspectable<size_t> allowed_command_packets_; variable