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Searched refs:array_tex (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/gallium/drivers/zink/
Dzink_lower_cubemap_to_array.c145 nir_tex_instr *array_tex; in create_array_tex_from_cube_tex() local
150 array_tex = nir_tex_instr_create(b->shader, num_srcs); in create_array_tex_from_cube_tex()
151 array_tex->op = op; in create_array_tex_from_cube_tex()
152 array_tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in create_array_tex_from_cube_tex()
153 array_tex->is_array = true; in create_array_tex_from_cube_tex()
154 array_tex->is_shadow = tex->is_shadow; in create_array_tex_from_cube_tex()
155 array_tex->is_sparse = tex->is_sparse; in create_array_tex_from_cube_tex()
156 array_tex->is_new_style_shadow = tex->is_new_style_shadow; in create_array_tex_from_cube_tex()
157 array_tex->texture_index = tex->texture_index; in create_array_tex_from_cube_tex()
158 array_tex->sampler_index = tex->sampler_index; in create_array_tex_from_cube_tex()
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/external/mesa3d/src/microsoft/compiler/
Ddxil_nir_lower_int_cubemaps.c169 nir_tex_instr *array_tex; in create_array_tex_from_cube_tex() local
171 array_tex = nir_tex_instr_create(b->shader, tex->num_srcs); in create_array_tex_from_cube_tex()
172 array_tex->op = op; in create_array_tex_from_cube_tex()
173 array_tex->sampler_dim = GLSL_SAMPLER_DIM_2D; in create_array_tex_from_cube_tex()
174 array_tex->is_array = true; in create_array_tex_from_cube_tex()
175 array_tex->is_shadow = tex->is_shadow; in create_array_tex_from_cube_tex()
176 array_tex->is_new_style_shadow = tex->is_new_style_shadow; in create_array_tex_from_cube_tex()
177 array_tex->texture_index = tex->texture_index; in create_array_tex_from_cube_tex()
178 array_tex->sampler_index = tex->sampler_index; in create_array_tex_from_cube_tex()
179 array_tex->dest_type = tex->dest_type; in create_array_tex_from_cube_tex()
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