Searched refs:arrayed_inputs (Results 1 – 2 of 2) sorted by relevance
800 uint64_t arrayed_inputs; //mask of locations using arrayed io member
4748 zs->arrayed_inputs |= BITFIELD64_BIT(s.location); in scan_nir()5546 ….arrayed_io = (mode == nir_var_shader_in ? zs->arrayed_inputs : zs->arrayed_outputs) & BITFIELD64_… in rework_io_vars()