Searched refs:audio_blocks (Results 1 – 4 of 4) sorted by relevance
681 auto& audio_blocks = handler.adm.audio_channels[idx - 1].audio_blocks; in XMLCharacterDataHandlerForExpat() local686 &audio_blocks.back().position.x), in XMLCharacterDataHandlerForExpat()693 &audio_blocks.back().position.y), in XMLCharacterDataHandlerForExpat()700 &audio_blocks.back().position.z), in XMLCharacterDataHandlerForExpat()705 audio_blocks.back().id = (std::string(text, len)); in XMLCharacterDataHandlerForExpat()806 handler.adm.audio_channels.back().audio_blocks.push_back(audio_block); in XMLStartTagHandlerForExpat()
138 std::vector<AudioBlockFormat> audio_blocks; member
105 input_adm.audio_channels[i].audio_blocks[block_indices[i]]; in PanObjectsToAmbisonics()
274 const auto& this_channel_block = audio_channels[ch].audio_blocks; in UpdateWavSplicingParams()345 CalculateBlockDuration(audio_channels[ch].audio_blocks, 0); in ConvertFromObjectsTo3OA()