Searched refs:bNoPathSmooth (Results 1 – 4 of 4) sorted by relevance
34 bool bNoPathSmooth = false; member
726 if (bNoPathSmooth) { in Draw()782 bool bNoPathSmooth; member794 bool bNoPathSmooth, in DrawCoonPatchMeshes() argument811 patch.bNoPathSmooth = bNoPathSmooth; in DrawCoonPatchMeshes()979 options.GetOptions().bNoPathSmooth, alpha); in Draw()
96 if (options.bNoPathSmooth) { in GetFillOptionsForDrawPathWithBlend()598 if (m_Options.GetOptions().bNoPathSmooth) { in SelectClipPath()
42 options.bNoPathSmooth = !!(flags & FPDF_RENDER_NO_SMOOTHPATH); in RenderPageImpl()