/external/skia/tools/window/ |
D | VulkanWindowContext.cpp | 509 BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex; in getAvailableBackbuffer() local 510 return backbuffer; in getAvailableBackbuffer() 514 BackbufferInfo* backbuffer = this->getAvailableBackbuffer(); in getBackbufferSurface() local 515 SkASSERT(backbuffer); in getBackbufferSurface() 531 &backbuffer->fImageIndex); in getBackbufferSurface() 544 backbuffer = this->getAvailableBackbuffer(); in getBackbufferSurface() 549 &backbuffer->fImageIndex); in getBackbufferSurface() 557 SkSurface* surface = fSurfaces[backbuffer->fImageIndex].get(); in getBackbufferSurface() 568 BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex; in onSwapBuffers() local 569 SkSurface* surface = fSurfaces[backbuffer->fImageIndex].get(); in onSwapBuffers() [all …]
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D | GraphiteNativeVulkanWindowContext.cpp | 514 BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex; in getAvailableBackbuffer() local 515 return backbuffer; in getAvailableBackbuffer() 519 BackbufferInfo* backbuffer = this->getAvailableBackbuffer(); in getBackbufferSurface() local 520 SkASSERT(backbuffer); in getBackbufferSurface() 538 &backbuffer->fImageIndex); in getBackbufferSurface() 550 backbuffer = this->getAvailableBackbuffer(); in getBackbufferSurface() 558 &backbuffer->fImageIndex); in getBackbufferSurface() 566 SkSurface* surface = fSurfaces[backbuffer->fImageIndex].get(); in getBackbufferSurface() 577 BackbufferInfo* backbuffer = fBackbuffers + fCurrentBackbufferIndex; in onSwapBuffers() local 587 info.fTargetSurface = fSurfaces[backbuffer->fImageIndex].get(); in onSwapBuffers() [all …]
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/external/skia/tools/sk_app/ |
D | Window.cpp | 89 sk_sp<SkSurface> backbuffer = fWindowContext->getBackbufferSurface(); in onPaint() local 90 if (backbuffer == nullptr) { in onPaint() 100 this->visitLayers([=](Layer* layer) { layer->onPaint(backbuffer.get()); }); in onPaint() 103 dContext->flushAndSubmit(backbuffer.get(), GrSyncCpu::kNo); in onPaint()
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/external/angle/src/libANGLE/renderer/metal/ |
D | FrameBufferMtl.h | 127 void setBackbuffer(WindowSurfaceMtl *backbuffer) { mBackbuffer = backbuffer; } in setBackbuffer() argument
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D | ContextMtl.h | 297 void onBackbufferResized(const gl::Context *context, WindowSurfaceMtl *backbuffer);
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D | FrameBufferMtl.mm | 848 // If we have a backbuffer/window surface, we can take the old path here and return 852 // If we have no backbuffer, get the attachment from state color attachments, as it may have
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D | ContextMtl.mm | 2262 void ContextMtl::onBackbufferResized(const gl::Context *context, WindowSurfaceMtl *backbuffer) 2266 if (framebuffer->getAttachedBackbuffer() != backbuffer)
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/external/angle/extensions/ |
D | EGL_ANGLE_prepare_swap_buffers.txt | 40 The EGL implementation often relies on a swapchain to present backbuffer
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/external/angle/src/libANGLE/renderer/vulkan/ |
D | FramebufferVk.h | 144 void setBackbuffer(WindowSurfaceVk *backbuffer) { mBackbuffer = backbuffer; } in setBackbuffer() argument
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/external/mesa3d/src/gallium/frontends/glx/xlib/ |
D | glx_api.c | 200 char *backbuffer = getenv("MESA_BACK_BUFFER"); in save_glx_visual() local 201 if (backbuffer) { in save_glx_visual() 202 if (backbuffer[0]=='p' || backbuffer[0]=='P') { in save_glx_visual() 205 else if (backbuffer[0]=='x' || backbuffer[0]=='X') { in save_glx_visual()
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/external/mesa3d/docs/relnotes/ |
D | 21.1.3.rst | 36 - [radeonsi] Incorrect rendering when using glDisable(GL_MULTISAMPLE) with multisample backbuffer
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D | 22.1.2.rst | 137 - egl/wayland: manually swap backbuffer when using zink
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D | 9.2.rst | 79 glEnable(GL_FRAMEBUFFER_SRGB) has no effect on the backbuffer
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D | 20.0.0.rst | 2697 - st/dri: use st->flush callback to flush the backbuffer
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D | 22.1.0.rst | 876 - egl/wayland: Don't replace existing backbuffer in get_buffers
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D | 22.0.0.rst | 1832 - drisw: do an MSAA resolve when copying the backbuffer
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D | 21.2.0.rst | 158 - [radeonsi] Incorrect rendering when using glDisable(GL_MULTISAMPLE) with multisample backbuffer
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D | 24.1.0.rst | 4475 - egl/wayland/sw: fix no-op updating of current backbuffer
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D | 22.2.0.rst | 4543 - egl/wayland: manually swap backbuffer when using zink
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/external/angle/src/tests/deqp_support/ |
D | deqp_egl_test_expectations.txt | 46 // Flaky since we enabled depth/stencil backbuffer in all tests.
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D | deqp_gles3_test_expectations.txt | 26 // Failures related to using a depth/stencil enabled backbuffer on Windows / NVIDIA.
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