Searched refs:backbufferWidth (Results 1 – 8 of 8) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | SwapChain11.cpp | 159 int backbufferWidth, in resetOffscreenBuffers() argument 164 EGLint result = resetOffscreenColorBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers() 171 EGLint result = resetOffscreenDepthBuffer(displayD3D, backbufferWidth, backbufferHeight); in resetOffscreenBuffers() 177 mWidth = backbufferWidth; in resetOffscreenBuffers() 184 int backbufferWidth, in resetOffscreenColorBuffer() argument 195 ASSERT(backbufferWidth >= 1); in resetOffscreenColorBuffer() 260 offscreenTextureDesc.Width = backbufferWidth; in resetOffscreenColorBuffer() 361 sourceBox.right = std::min(previousWidth, backbufferWidth); in resetOffscreenColorBuffer() 374 swapRect(displayD3D, 0, 0, backbufferWidth, backbufferHeight); in resetOffscreenColorBuffer() 382 int backbufferWidth, in resetOffscreenDepthBuffer() argument [all …]
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D | SwapChain11.h | 34 EGLint resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) override; 36 EGLint backbufferWidth, 71 EGLint resetOffscreenBuffers(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight); 73 int backbufferWidth, 76 int backbufferWidth,
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/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | SwapChain9.cpp | 88 EGLint SwapChain9::resize(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight) in resize() argument 91 return reset(displayD3D, backbufferWidth, backbufferHeight, mSwapInterval); in resize() 95 int backbufferWidth, in reset() argument 134 result = device->CreateTexture(backbufferWidth, backbufferHeight, 1, D3DUSAGE_RENDERTARGET, in reset() 162 if (rect.right > static_cast<LONG>(backbufferWidth)) in reset() 164 rect.right = backbufferWidth; in reset() 200 presentParameters.BackBufferWidth = backbufferWidth; in reset() 247 backbufferWidth, backbufferHeight, depthBufferd3dFormatInfo.renderFormat, in reset() 270 mWidth = backbufferWidth; in reset()
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D | SwapChain9.h | 33 EGLint resize(DisplayD3D *displayD3D, EGLint backbufferWidth, EGLint backbufferHeight) override; 35 EGLint backbufferWidth,
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/external/deqp/modules/gles3/functional/ |
D | es3fMultiviewTests.cpp | 285 const int backbufferWidth = m_context.getRenderTarget().getWidth(); in iterate() local 288 gl.viewport(0, 0, backbufferWidth, backbufferHeight); in iterate() 296 tcu::Surface pixels(backbufferWidth, backbufferHeight); in iterate() 301 for (int x = 0; x < backbufferWidth; x++) in iterate() 304 if (x < backbufferWidth / 2) in iterate() 311 else if (x > backbufferWidth / 2) in iterate()
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/external/angle/src/libANGLE/renderer/d3d/ |
D | SurfaceD3D.cpp | 219 int backbufferWidth, in resizeSwapChain() argument 222 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resizeSwapChain() 226 mSwapChain->resize(displayD3D, std::max(1, backbufferWidth), std::max(1, backbufferHeight)); in resizeSwapChain() 238 mWidth = backbufferWidth; in resizeSwapChain() 245 int backbufferWidth, in resetSwapChain() argument 248 ASSERT(backbufferWidth >= 0 && backbufferHeight >= 0); in resetSwapChain() 251 EGLint status = mSwapChain->reset(displayD3D, std::max(1, backbufferWidth), in resetSwapChain() 264 mWidth = backbufferWidth; in resetSwapChain()
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D | SwapChainD3D.h | 50 EGLint backbufferWidth, 53 EGLint backbufferWidth,
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D | SurfaceD3D.h | 90 egl::Error resetSwapChain(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight); 91 egl::Error resizeSwapChain(DisplayD3D *displayD3D, int backbufferWidth, int backbufferHeight);
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