Searched refs:bindIOSurfaceToTexture (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/tests/egl_tests/ |
D | EGLIOSurfaceClientBufferTest.cpp | 200 void bindIOSurfaceToTexture(const ScopedIOSurfaceRef &ioSurface, in bindIOSurfaceToTexture() function in IOSurfaceClientBufferTest 242 bindIOSurfaceToTexture(ioSurface, width, height, plane, internalFormat, type, &pbuffer, in doClearTest() 322 bindIOSurfaceToTexture(ioSurface, width, height, plane, internalFormat, type, &pbuffer, in doSampleTestWithExtraSteps() 404 bindIOSurfaceToTexture(ioSurface, width, height, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, &pbuffer, in doBlitTest() 835 bindIOSurfaceToTexture(ioSurface, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, &pbuffer, &texture); in TEST_P() 1325 bindIOSurfaceToTexture(ioSurface, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, &pbuffer, &texture); in TEST_P() 1380 bindIOSurfaceToTexture(ioSurface, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, &pbuffer, &texture); in TEST_P()
|