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Searched refs:bindIOSurfaceToTexture (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/tests/egl_tests/
DEGLIOSurfaceClientBufferTest.cpp200 void bindIOSurfaceToTexture(const ScopedIOSurfaceRef &ioSurface, in bindIOSurfaceToTexture() function in IOSurfaceClientBufferTest
242 bindIOSurfaceToTexture(ioSurface, width, height, plane, internalFormat, type, &pbuffer, in doClearTest()
322 bindIOSurfaceToTexture(ioSurface, width, height, plane, internalFormat, type, &pbuffer, in doSampleTestWithExtraSteps()
404 bindIOSurfaceToTexture(ioSurface, width, height, 0, GL_BGRA_EXT, GL_UNSIGNED_BYTE, &pbuffer, in doBlitTest()
835 bindIOSurfaceToTexture(ioSurface, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, &pbuffer, &texture); in TEST_P()
1325 bindIOSurfaceToTexture(ioSurface, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, &pbuffer, &texture); in TEST_P()
1380 bindIOSurfaceToTexture(ioSurface, 1, 1, 0, GL_RGB, GL_UNSIGNED_BYTE, &pbuffer, &texture); in TEST_P()